public override void UpdateParameters(SteamAudioAmbisonicSource ambisonicSource) { if (!mAudioSource) { return; } var index = 0; mAudioSource.SetAmbisonicDecoderFloat(index++, (ambisonicSource.applyHRTF) ? 1.0f : 0.0f); }
public virtual void GetParameters(SteamAudioAmbisonicSource ambisonicSource) { }