public bool BakedReverbGUI(SteamAudioManager phononManager) { SteamAudioListener bakedReverb = GameObject.FindObjectOfType <SteamAudioListener>(); if (bakedReverb == null) { return(false); } EditorGUILayout.LabelField("Baked Reverb", EditorStyles.boldLabel); GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.BeginHorizontal(); bakedReverb.UpdateBakedDataStatistics(); bool previousValues = bakedReverb.bakeToggle; bool newValue = GUILayout.Toggle(bakedReverb.bakeToggle, " reverb"); if (previousValues != newValue) { Undo.RecordObject(bakedReverb, "Toggled reverb in Phonon Manager"); bakedReverb.bakeToggle = newValue; } EditorGUILayout.LabelField((bakedReverb.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); EditorGUILayout.EndHorizontal(); GUI.enabled = true; return(true); }
public bool ProbeGenerationGUI() { SteamAudioProbeBox[] probeBoxes = GameObject.FindObjectsOfType <SteamAudioProbeBox>(); if (probeBoxes.Length > 0) { EditorGUILayout.LabelField("Probe Generation", EditorStyles.boldLabel); } else { return(false); } GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; foreach (SteamAudioProbeBox probeBox in probeBoxes) { EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(probeBox.name); if (GUILayout.Button("Generate Probe", GUILayout.Width(200.0f))) { probeBox.GenerateProbes(); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } EditorGUILayout.EndHorizontal(); } GUI.enabled = true; return(true); }
public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.PropertyField(mCurrentBakedListener); EditorGUILayout.PropertyField(mApplyReverb); if (mApplyReverb.boolValue) { EditorGUILayout.PropertyField(mReverbType); } var oldGUIEnabled = GUI.enabled; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; var tgt = target as SteamAudioListener; EditorGUILayout.PropertyField(mUseAllProbeBatches); if (!mUseAllProbeBatches.boolValue) { EditorGUILayout.PropertyField(mProbeBatches); } EditorGUILayout.Space(); if (GUILayout.Button("Bake")) { tgt.BeginBake(); mShouldShowProgressBar = true; } GUI.enabled = oldGUIEnabled; if (mShouldShowProgressBar && !Baker.IsBakeActive()) { mShouldShowProgressBar = false; } if (mShouldShowProgressBar) { Baker.DrawProgressBar(); } Repaint(); EditorGUILayout.Space(); mStatsFoldout = EditorGUILayout.Foldout(mStatsFoldout, "Baked Data Statistics"); if (mStatsFoldout && !Baker.IsBakeActive()) { for (var i = 0; i < tgt.GetProbeBatchesUsed().Length; ++i) { EditorGUILayout.LabelField(tgt.GetProbeBatchesUsed()[i].gameObject.name, Common.HumanReadableDataSize(tgt.GetProbeDataSizes()[i])); } EditorGUILayout.LabelField("Total Size", Common.HumanReadableDataSize(tgt.GetTotalDataSize())); } serializedObject.ApplyModifiedProperties(); }
public bool BakedSourcesGUI(SteamAudioManager phononManager) { SteamAudioSource[] bakedSources = GameObject.FindObjectsOfType <SteamAudioSource>(); bool showBakedSources = false; foreach (SteamAudioSource bakedSource in bakedSources) { if (bakedSource.reflections && bakedSource.uniqueIdentifier.Length != 0 && bakedSource.simulationType == SourceSimulationType.BakedStaticSource) { showBakedSources = true; break; } } if (showBakedSources) { EditorGUILayout.LabelField("Baked Sources", EditorStyles.boldLabel); } else { return(false); } foreach (SteamAudioSource bakedSource in bakedSources) { if (!bakedSource.reflections || bakedSource.uniqueIdentifier.Length == 0 || bakedSource.simulationType != SourceSimulationType.BakedStaticSource) { continue; } GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.BeginHorizontal(); bakedSource.UpdateBakedDataStatistics(); bool previousValue = bakedSource.bakeToggle; bool newValue = GUILayout.Toggle(bakedSource.bakeToggle, " " + bakedSource.uniqueIdentifier); if (previousValue != newValue) { Undo.RecordObject(bakedSource, "Toggled " + bakedSource.uniqueIdentifier + " in Phonon Manager"); bakedSource.bakeToggle = newValue; } EditorGUILayout.LabelField((bakedSource.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); EditorGUILayout.EndHorizontal(); GUI.enabled = true; } return(true); }
// // Draws the inspector GUI. // public override void OnInspectorGUI() { serializedObject.Update(); EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Static Listener Settings", EditorStyles.boldLabel); SteamAudioBakedStaticListenerNode bakedStaticListener = serializedObject.targetObject as SteamAudioBakedStaticListenerNode; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.PropertyField(serializedObject.FindProperty("uniqueIdentifier")); bakedStaticListener.uniqueIdentifier = bakedStaticListener.uniqueIdentifier.Trim(); EditorGUILayout.PropertyField(serializedObject.FindProperty("bakingRadius")); EditorGUILayout.PropertyField(serializedObject.FindProperty("useAllProbeBoxes")); if (bakedStaticListener.uniqueIdentifier.Length == 0) { EditorGUILayout.HelpBox("You must specify a unique identifier name.", MessageType.Warning); } if (!serializedObject.FindProperty("useAllProbeBoxes").boolValue) { EditorGUILayout.PropertyField(serializedObject.FindProperty("probeBoxes"), true); } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); if (GUILayout.Button("Bake Effect")) { if (bakedStaticListener.uniqueIdentifier.Length == 0) { Debug.LogError("You must specify a unique identifier name."); } else { bakedStaticListener.BeginBake(); } } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); serializedObject.FindProperty("bakedStatsFoldout").boolValue = EditorGUILayout.Foldout(serializedObject.FindProperty("bakedStatsFoldout").boolValue, "Baked Static Listener Node Statistics"); if (bakedStaticListener.bakedStatsFoldout) { BakedStaticListenerNodeStatsGUI(); } serializedObject.ApplyModifiedProperties(); }
public void BakedSourceStatsGUI() { SteamAudioSource bakedSource = serializedObject.targetObject as SteamAudioSource; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; bakedSource.UpdateBakedDataStatistics(); for (int i = 0; i < bakedSource.bakedProbeNames.Count; ++i) { EditorGUILayout.LabelField(bakedSource.bakedProbeNames[i], (bakedSource.bakedProbeDataSizes[i] / 1000.0f).ToString("0.0") + " KB"); } EditorGUILayout.LabelField("Total Size", (bakedSource.bakedDataSize / 1000.0f).ToString("0.0") + " KB"); GUI.enabled = true; }
public void BakedSourceGUI() { EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Static Source Settings", EditorStyles.boldLabel); SteamAudioSource bakedSource = serializedObject.targetObject as SteamAudioSource; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.PropertyField(serializedObject.FindProperty("uniqueIdentifier")); bakedSource.uniqueIdentifier = bakedSource.uniqueIdentifier.Trim(); EditorGUILayout.PropertyField(serializedObject.FindProperty("bakingRadius")); EditorGUILayout.PropertyField(serializedObject.FindProperty("useAllProbeBoxes")); if (!serializedObject.FindProperty("useAllProbeBoxes").boolValue) { EditorGUILayout.PropertyField(serializedObject.FindProperty("probeBoxes"), true); } if (bakedSource.uniqueIdentifier.Length == 0) { EditorGUILayout.HelpBox("You must specify a unique identifier name.", MessageType.Warning); } if (bakedSource.dipoleWeight > 0.0f) { EditorGUILayout.HelpBox("A baked static source should not rotate at run-time, " + "otherwise indirect sound rendered using baked data may not be accurate.", MessageType.Warning); } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); if (GUILayout.Button("Bake Effect")) { if (bakedSource.uniqueIdentifier.Length == 0) { Debug.LogError("You must specify a unique identifier name."); } else { bakedSource.BeginBake(); } } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); }
public bool BakeAllGUI() { bool hasBakeComponents = GameObject.FindObjectsOfType <SteamAudioProbeBox>().Length > 0; if (hasBakeComponents) { EditorGUILayout.LabelField("Bake All", EditorStyles.boldLabel); } else { return(false); } GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.BeginHorizontal(); if (GUILayout.Button("Select All")) { SelectForBakeEffect(true); } if (GUILayout.Button("Select None")) { SelectForBakeEffect(false); } if (GUILayout.Button("Bake", GUILayout.Width(200.0f))) { BakeSelected(); } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); return(true); }
// // GUI for BakedReverb // public void BakedReverbGUI() { EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Reverb Settings", EditorStyles.boldLabel); SteamAudioListener bakedReverb = serializedObject.targetObject as SteamAudioListener; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; EditorGUILayout.PropertyField(serializedObject.FindProperty("useAllProbeBoxes")); if (!serializedObject.FindProperty("useAllProbeBoxes").boolValue) { EditorGUILayout.PropertyField(serializedObject.FindProperty("probeBoxes"), true); } EditorGUILayout.BeginHorizontal(); EditorGUILayout.PrefixLabel(" "); if (GUILayout.Button("Bake Reverb")) { bakedReverb.BeginBake(); } EditorGUILayout.EndHorizontal(); GUI.enabled = true; DisplayProgressBarAndCancel(); }
public override void OnInspectorGUI() { serializedObject.Update(); var oldGUIEnabled = GUI.enabled; GUI.enabled = !Baker.IsBakeActive() && !EditorApplication.isPlayingOrWillChangePlaymode; var tgt = target as SteamAudioProbeBatch; EditorGUILayout.PropertyField(mAsset); EditorGUILayout.PropertyField(mPlacementStrategy); if ((ProbeGenerationType)mPlacementStrategy.enumValueIndex == ProbeGenerationType.UniformFloor) { EditorGUILayout.PropertyField(mHorizontalSpacing); EditorGUILayout.PropertyField(mHeightAboveFloor); } EditorGUILayout.Space(); if (GUILayout.Button("Generate Probes")) { tgt.GenerateProbes(); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } if (tgt.GetNumProbes() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Baked Pathing Settings", EditorStyles.boldLabel); if (GUILayout.Button("Bake")) { tgt.BeginBake(); mShouldShowProgressBar = true; } } GUI.enabled = oldGUIEnabled; if (mShouldShowProgressBar && !Baker.IsBakeActive()) { mShouldShowProgressBar = false; } if (mShouldShowProgressBar) { Baker.DrawProgressBar(); } Repaint(); if (tgt.GetNumProbes() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Probe Statistics", EditorStyles.boldLabel); EditorGUILayout.LabelField("Probes", tgt.GetNumProbes().ToString()); EditorGUILayout.LabelField("Data Size", Common.HumanReadableDataSize(tgt.probeDataSize)); if (tgt.GetNumLayers() > 0) { EditorGUILayout.Space(); EditorGUILayout.LabelField("Detailed Statistics", EditorStyles.boldLabel); for (var i = 0; i < tgt.GetNumLayers(); ++i) { var layerInfo = tgt.GetInfoForLayer(i); var name = ""; if (layerInfo.identifier.type == BakedDataType.Pathing) { name = "Pathing"; } else if (layerInfo.identifier.variation == BakedDataVariation.Reverb) { name = "Reverb"; } else { name = layerInfo.gameObject.name; } EditorGUILayout.BeginHorizontal(); EditorGUILayout.LabelField(name, Common.HumanReadableDataSize(layerInfo.dataSize)); if (GUILayout.Button("Clear")) { tgt.DeleteBakedDataForIdentifier(layerInfo.identifier); EditorSceneManager.MarkSceneDirty(SceneManager.GetActiveScene()); } EditorGUILayout.EndHorizontal(); } } } serializedObject.ApplyModifiedProperties(); }