private void PlayerListTimerTick(object sender, ElapsedEventArgs e) { RemoteConsole rcon = new RemoteConsole(serverIP, serverPort, serverPassword); ServerStatus status = rcon.GetStatus(); BeginInvoke(new Action(() => UpdatePlayerList(status.PlayerList))); }
private void BtnSendMessge_Click(object sender, EventArgs e) { if (TxtMessage.Text.Length != 0) { RemoteConsole rcon = new RemoteConsole(serverIP, serverPort, serverPassword); rcon.Notice(TxtMessage.Text); } }