public StateFundingApplicationLauncher() { View = new StateFundingHubView (); Texture2D Image = new Texture2D (2, 2); Image.LoadImage (File.ReadAllBytes ("GameData/StateFunding/assets/cashmoney.png")); ApplicationLauncherButton Button = ApplicationLauncher.Instance.AddModApplication (onTrue, onFalse, onHover, onHoverOut, onEnable, onDisable, ApplicationLauncher.AppScenes.SPACECENTER, Image); }
public StateFundingApplicationLauncher() { View = new StateFundingHubView(); Texture2D Image = new Texture2D(2, 2); Image.LoadImage(File.ReadAllBytes("GameData/StateFunding/assets/cashmoney.png")); ApplicationLauncherButton Button = ApplicationLauncher.Instance.AddModApplication(onTrue, onFalse, onHover, onHoverOut, onEnable, onDisable, ApplicationLauncher.AppScenes.SPACECENTER, Image); }
public void Start() { View = new StateFundingHubView(); //Texture2D Image = new Texture2D(2, 2); //Image.LoadImage(File.ReadAllBytes("GameData/StateFunding/assets/cashmoney.png")); //Button = ApplicationLauncher.Instance.AddModApplication(onTrue, onFalse, onHover, onHoverOut, onEnable, onDisable, ApplicationLauncher.AppScenes.SPACECENTER, Image); toolbarControl = gameObject.AddComponent <ToolbarControl>(); toolbarControl.AddToAllToolbars(onTrue, onFalse, ApplicationLauncher.AppScenes.SPACECENTER, MODID, "stateFundingButton", "StateFunding/assets/cashmoney_38", "StateFunding/assets/cashmoney_24", MODNAME ); }