//protected override void Seed(RosterContext context) public void Seed(RosterContext context) { var player = new Player(); player.AtBats = 99; player.PlateAppearances = 120; player.Hits = 28; player.Doubles = 12; player.Triples = 2; player.HomeRuns = 9; player.FirstName = "Jeremy"; player.LastName = "Burchett"; player.RBIs = 23; player.Runs = 26; player.StolenBases = 6; player.StrikeOuts = 17; player.BattingAverage = .329; player.OnBasePercentage = .412; player.OnBasePlusSlugging = .951; player.SluggingPercentage = .539; context.Players.Add(player); var roster = new Roster(); roster.Players = new List <Player>(); roster.Players.Add(player); context.Roster.Add(roster); //base.Seed(context); }
public StatRepository(RosterContext context) { _context = context; }