private void Exit() { StartMenuEscapePressedEvent.Get().UnRegisterOnStartMenuEscapePressedEventAction(this.Exit); this.ControlsWindowGameObject.Hide(); ControlsWindowExitedEvent.Get().OnControlsWindowExited(); }
public void Init() { /// Events ControlsWindowExitedEvent.Get().RegisterControlsWindowExitedEventAction(this.OnControlWindowExited); ; var StartMenuCanvas = CoreGameSingletonInstances.GameCanvas; var StartMenuPrefabConfiguration = StartMenuSingletonInstances.StartMenuStaticConfigurationManager.StartMenuStaticConfiguration.StartMenuPrefabConfiguration; this.StartMenuGameObject = new StartMenuGameObject(StartMenuCanvas, StartMenuPrefabConfiguration); IGameProgressionStateManagerDataRetriever IGameProgressionStateManagerDataRetriever = StartMenuSingletonInstances.GameProgressionStateManager; var Level1Button = this.StartMenuGameObject.CreateStartMenuButton(); Level1Button.GetComponentInChildren <Text>().text = "Level 1"; (Level1Button.transform as RectTransform).Reset(RectTransformSetup.CENTER); (Level1Button.transform as RectTransform).pivot = new Vector2(0.5f, 0.5f); (Level1Button.transform as RectTransform).localPosition = Vector3.zero; (Level1Button.transform as RectTransform).sizeDelta = new Vector2(200, 30); (Level1Button.transform as RectTransform).anchoredPosition = new Vector2(0, 40); Level1Button.onClick.AddListener(() => { //Destroy all saved data var persistanceDirectory = new DirectoryInfo(Application.persistentDataPath); foreach (var directory in persistanceDirectory.GetDirectories()) { directory.Delete(true); } LevelTransitionManager.Get().OnStartMenuToLevel(LevelManagementConfigurationGameObject.Get().GlobalLevelConfiguration.NewGameStartLevelID); }); var InfiniteLevelButton = this.StartMenuGameObject.CreateStartMenuButton(); InfiniteLevelButton.GetComponentInChildren <Text>().text = "Infinite Level"; (InfiniteLevelButton.transform as RectTransform).Reset(RectTransformSetup.CENTER); (InfiniteLevelButton.transform as RectTransform).pivot = new Vector2(0.5f, 0.5f); (InfiniteLevelButton.transform as RectTransform).localPosition = Vector3.zero; (InfiniteLevelButton.transform as RectTransform).sizeDelta = new Vector2(200, 30); (InfiniteLevelButton.transform as RectTransform).anchoredPosition = new Vector2(0, -40); InfiniteLevelButton.onClick.AddListener(() => { //Destroy all saved data var persistanceDirectory = new DirectoryInfo(Application.persistentDataPath); foreach (var directory in persistanceDirectory.GetDirectories()) { directory.Delete(true); } LevelTransitionManager.Get().OnStartMenuToLevel(LevelZonesID.INFINITE_LEVEL); }); var ControlsButton = this.StartMenuGameObject.CreateStartMenuButton(); ControlsButton.GetComponentInChildren <Text>().text = "Controls"; (ControlsButton.transform as RectTransform).Reset(RectTransformSetup.CENTER); (ControlsButton.transform as RectTransform).pivot = new Vector2(0.5f, 0.5f); (ControlsButton.transform as RectTransform).localPosition = Vector3.zero; (ControlsButton.transform as RectTransform).sizeDelta = new Vector2(200, 30); (ControlsButton.transform as RectTransform).anchoredPosition = new Vector2(0, -120); ControlsButton.onClick.AddListener(this.OnControlsButtonClicked); }