internal AssetBundleLoader CreateLoader(string abFileName, string oriName = null) { AssetBundleLoader loader = null; if (_loaderCache.ContainsKey(abFileName)) { loader = _loaderCache[abFileName]; } else { #if _AB_MODE_ AssetBundleData data = _depInfoReader.GetAssetBundleInfo(abFileName); if (data == null && oriName != null) { data = _depInfoReader.GetAssetBundleInfoByShortName(oriName.ToLower()); } if (data == null) { MissAssetBundleLoader missLoader = new MissAssetBundleLoader(); missLoader.bundleManager = this; return(missLoader); } loader = this.CreateLoader(); loader.bundleManager = this; loader.bundleData = data; loader.bundleName = data.fullName; #else loader = this.CreateLoader(); loader.bundleManager = this; loader.bundleName = abFileName; #endif _loaderCache[abFileName] = loader; } return(loader); }