public DevelopmentProgress(Player owner, DevelopmentTopic topic, int level, double investedPoints, int priority) { this.Owner = owner; this.Topic = topic; this.Level = level; this.InvestedPoints = investedPoints; this.Priority = priority; }
public DevelopmentProgress(DevelopmentTopic topic, Player owner) : this(owner, topic, NotStarted, 0, 0) { }