예제 #1
0
 // Token: 0x0600015C RID: 348 RVA: 0x0000EEE8 File Offset: 0x0000D0E8
 public static void receiveNameChange(string message, long who)
 {
     Game1.ChatBox.receiveChatMessage(string.Concat(new string[]
     {
         Game1.otherFarmers[who].name,
         " changed ",
         Game1.otherFarmers[who].getHisOrHer(),
         " name to '",
         message,
         "'"
     }), -1L);
     Game1.otherFarmers[who].name = message;
     if (Game1.IsServer)
     {
         MultiplayerUtility.sendNameChange(message, who);
     }
 }
예제 #2
0
 public static void receiveNameChange(string message, long who)
 {
     Game1.ChatBox.receiveChatMessage(Game1.otherFarmers[who].isMale ? Game1.content.LoadString("Strings\\StringsFromCSFiles:MultiplayerUtility.cs.12478", new object[]
     {
         Game1.otherFarmers[who].displayName,
         message
     }) : Game1.content.LoadString("Strings\\StringsFromCSFiles:MultiplayerUtility.cs.12479", new object[]
     {
         Game1.otherFarmers[who].displayName,
         message
     }), -1L);
     Game1.otherFarmers[who].name = message;
     if (Game1.IsServer)
     {
         MultiplayerUtility.sendNameChange(message, who);
     }
 }
예제 #3
0
        public static void receiveNameChange(string message, long who)
        {
            ChatBox chatBox = Game1.ChatBox;
            string  message1;

            if (!Game1.otherFarmers[who].isMale)
            {
                message1 = Game1.content.LoadString("Strings\\StringsFromCSFiles:MultiplayerUtility.cs.12479", (object)Game1.otherFarmers[who].displayName, (object)message);
            }
            else
            {
                message1 = Game1.content.LoadString("Strings\\StringsFromCSFiles:MultiplayerUtility.cs.12478", (object)Game1.otherFarmers[who].displayName, (object)message);
            }
            long who1 = -1;

            chatBox.receiveChatMessage(message1, who1);
            Game1.otherFarmers[who].name = message;
            if (!Game1.IsServer)
            {
                return;
            }
            MultiplayerUtility.sendNameChange(message, who);
        }