public static void Initialize(IModHelper helper, IMonitor monitor, IManifest modManifest) { _helper = helper; _monitor = monitor; _manifest = modManifest; _helper.Events.GameLoop.SaveLoaded += GameLoop_SaveLoaded; _helper.Events.Multiplayer.ModMessageReceived += Multiplayer_ModMessageReceived; _fishSign = new LastDonatedFishSign(helper, monitor); }