private void clearToolStripMenuItem_Click(object sender, EventArgs e) { starSystem = new StarSystem.Objects.StarSystem(); starSystem.Changed += new ChangedEventHandler(starSystem_Changed); splitContainer.Panel1.Refresh(); }
public SpaceViewForm() { InitializeComponent(); StartStopAnimation(true); starSystem = new StarSystem.Objects.StarSystem(); starSystem.CreatePlanetSystem(rand.NextDouble() * 500 + 200, rand.NextDouble() * 100 + 20, rand.NextDouble() * 5).CreatePlanet(); starSystem.CreatePlanetSystem(rand.NextDouble() * 500 + 200, rand.NextDouble() * 100 + 20, rand.NextDouble() * 5).CreatePlanet(); }
public PlanetSystem(StarSystem star) { this.starSystem = star; }
public Star(StarSystem starSystem) { this.starSystem = starSystem; this.Color = Color.Yellow; this.Radius = 20; }
public Star(StarSystem starSystem) { this.starSystem = starSystem; }
private void clearToolStripMenuItem_Click(object sender, EventArgs e) { starSystem = new StarSystem.Objects.StarSystem(); }
public PlanetSystem(StarSystem star, double orbitRadius, double orbitPosition) { this.starSystem = star; }