void TestConnect() { Debug.Log("-----------------Begin Connect--------------------:"); //NetworkChannelHelper netHelper = new NetworkChannelHelper(); ET_NetworkChannelHelper netHelper = new ET_NetworkChannelHelper(); //GameEntry.Network.NetworkChannelHelper = netHelper; IPAddress ip = null; if (IPAddress.TryParse("127.0.0.1", out ip)) { INetworkChannel nc = GameEntry.Network.CreateNetworkChannel("TC", netHelper); nc.HeartBeatInterval = 0f; nc.Connect(ip, 10002); } }
void OnConnectGateServer(object sender, EventArgs e) { Debug.Log("~~~~~~~~~~~~"); R2C_Login loginResult = sender as R2C_Login; if (loginResult == null) { return; } NetworkComponent network = GameEntry.Network; INetworkChannelHelper helper = new ET_NetworkChannelHelper(); INetworkChannel nc = network.CreateNetworkChannel("CG_TC", helper); nc.HeartBeatInterval = 0f; IPEndPoint ipPoint = NetworkHelper.ToIPEndPoint(loginResult.Address); nc.Connect(ipPoint.Address, ipPoint.Port, loginResult); }