예제 #1
0
        public void InitializeRender(EventType eventType, viz.Context context)
        {
            switch (eventType)
            {
            case EventType.Monitor:
                Debug.Assert(this.monitorData != null);
                if ((this.monitorData.imageWidth != 0) && (this.monitorData.imageHeight != 0) && (this.monitorData.sharedDepthFrame != null))
                {
                    DepthPlugin.CreateTextures(this.monitorData, context);
                    if (this.monitorData.depthMap != null)
                    {
                        unsafe
                        {
                            this.monitorData.depthMap.UpdateData((ushort *)this.monitorData.sharedDepthFrame.Buffer, this.monitorData.sharedDepthFrame.Size);
                        }
                    }
                }
                break;

            case EventType.Inspection:
                Debug.Assert(this.inspectionData != null);
                if ((this.inspectionData.imageWidth != 0) && (this.inspectionData.imageHeight != 0) && (this.inspectionData.sharedDepthFrame != null))
                {
                    DepthPlugin.CreateTextures(this.inspectionData, context);
                    if (this.inspectionData.depthMap != null)
                    {
                        unsafe
                        {
                            this.inspectionData.depthMap.UpdateData((ushort *)this.inspectionData.sharedDepthFrame.Buffer, this.inspectionData.sharedDepthFrame.Size);
                        }
                    }
                }
                break;
            }
        }
예제 #2
0
 protected virtual void Dispose(bool disposing)
 {
     if (disposing)
     {
         lock (this.lockObj)
         {
             DepthPlugin.DisposeData(this.monitorData, true);
             DepthPlugin.DisposeData(this.inspectionData, true);
         }
     }
 }
예제 #3
0
        private void UpdatePropertyView(double x, double y, uint width, uint height, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            bool doEvent = false;

            lock (this.lockObj)
            {
                if (this.selectedData != data)
                {
                    doEvent           = true;
                    this.selectedData = data;
                }

                data.selected2DPixelX     = 0;
                data.selected2DPixelY     = 0;
                data.selected2DPixelDepth = 0;

                if (width == data.imageWidth)
                {
                    data.selected2DPixelX = (uint)x;
                }
                else
                {
                    data.selected2DPixelX = (uint)((x / width) * data.imageWidth);
                }

                if (height == data.imageHeight)
                {
                    data.selected2DPixelY = (uint)y;
                }
                else
                {
                    data.selected2DPixelY = (uint)((y / height) * data.imageHeight);
                }

                DepthPlugin.UpdateSelectedPixelValue(data);
            }

            this.RaisePropertyChanged("Selected2DPixelX");
            this.RaisePropertyChanged("Selected2DPixelY");
            this.RaisePropertyChanged("Selected2DPixelDepth");

            if (doEvent)
            {
                this.RaisePropertyChanged("HasSelected2DPixelData");
            }
        }
예제 #4
0
        public void UninitializeRender(EventType eventType)
        {
            lock (this.lockObj)
            {
                switch (eventType)
                {
                case EventType.Monitor:
                    Debug.Assert(this.monitorData != null);
                    DepthPlugin.DisposeData(this.monitorData, false);
                    break;

                case EventType.Inspection:
                    Debug.Assert(this.inspectionData != null);
                    DepthPlugin.DisposeData(this.inspectionData, false);
                    break;
                }
            }
        }
예제 #5
0
        public void Render3D(EventType eventType, IPluginViewSettings pluginViewSettings, viz.Context context, viz.Texture texture)
        {
            lock (this.lockObj)
            {
                EventTypePluginData data         = null;
                nui.Registration    registration = null;

                switch (eventType)
                {
                case EventType.Monitor:
                    data = this.monitorData;
                    break;

                case EventType.Inspection:
                    data = this.inspectionData;
                    break;
                }

                if (data != null)
                {
                    if (this.pluginService != null)
                    {
                        registration = this.pluginService.GetRegistration(eventType);

                        if (data.lastRegistration != registration)
                        {
                            data.lastRegistration = this.pluginService.GetRegistration(eventType);

                            if ((data.lastRegistration != null) && (data.depthMap != null))
                            {
                                uint   xyTableSize;
                                IntPtr xyTable = data.lastRegistration.GetXYTable(out xyTableSize);

                                data.depthMap.UpdateXYTable(xyTable, xyTableSize);
                            }
                        }
                    }

                    DepthPlugin.Render3D(pluginViewSettings, texture, data, registration);
                }
            }
        }
예제 #6
0
        private viz.Texture GetTexture(IPluginViewSettings pluginViewSettings, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            viz.Texture value = null;

            lock (this.lockObj)
            {
                if (data.sharedDepthFrame != null)
                {
                    DepthPlugin2DViewSettings depth2DSettingsViewSettings = pluginViewSettings as DepthPlugin2DViewSettings;
                    if (depth2DSettingsViewSettings != null)
                    {
                        DepthPlugin.UpdateData(depth2DSettingsViewSettings, data);

                        value = data.depthTexture;
                    }
                }
            }

            return(value);
        }
예제 #7
0
        // object owning data should be locked
        private static void Render3D(IPluginViewSettings pluginViewSettings, viz.Texture texture, EventTypePluginData data, nui.Registration registration)
        {
            Debug.Assert(data != null);

            DepthPlugin3DViewSettings depthPlugin3DViewSettings = pluginViewSettings as DepthPlugin3DViewSettings;

            if ((registration != null) && (depthPlugin3DViewSettings != null))
            {
                DepthPlugin.UpdateData(depthPlugin3DViewSettings, texture, data);

                bool doColor     = false;
                bool doBodyIndex = false;

                if (texture != null)
                {
                    uint textureWidth  = texture.GetWidth();
                    uint textureHeight = texture.GetHeight();

                    doColor = (textureWidth == nui.Constants.STREAM_COLOR_WIDTH) &&
                              (textureHeight == nui.Constants.STREAM_COLOR_HEIGHT);

                    doBodyIndex = (texture.GetTextureFormat() == viz.TextureFormat.B8G8R8A8_UNORM) &&
                                  (textureWidth == nui.Constants.STREAM_DEPTH_WIDTH) &&
                                  (textureHeight == nui.Constants.STREAM_DEPTH_HEIGHT);
                }

                if ((depthPlugin3DViewSettings.IsSupplyingSurface && doBodyIndex) ||
                    (!depthPlugin3DViewSettings.IsSupplyingSurface && depthPlugin3DViewSettings.ViewType == DepthPlugin3DViewSettings.Depth3DViewType.SurfaceNormal))
                {
                    if (data.depthMap != null)
                    {
                        // special case for body index
                        viz.Effect effect = new viz.Effect()
                        {
                            Direction      = new viz.Vector(0.5f, 0.3f, 1.5f, 0),
                            Ambient        = new viz.Vector(0.0f, 0.0f, 0.0f, 1.0f),
                            Diffuse        = new viz.Vector(0.5f, 0.5f, 0.5f, 1.0f),
                            Specular       = new viz.Vector(1.0f, 1.0f, 1.0f, 1.0f),
                            Power          = 25.0f,
                            EnableLighting = true,
                            EnableTexture  = false,
                        };

                        if ((depthPlugin3DViewSettings.IsSupplyingSurface && doBodyIndex))
                        {
                            if (data.depthMap != null)
                            {
                                data.depthMap.SetMode(viz.DepthVertexMode.SurfaceWithNormal, viz.DepthRampMode.None);
                                effect.EnableTexture = true;
                            }
                        }

                        if (!depthPlugin3DViewSettings.IsSupplyingSurface)
                        {
                            texture = null;
                        }

                        data.depthMap.Render(effect, texture);
                    }
                }
                else
                {
                    if (depthPlugin3DViewSettings.IsSupplyingSurface && doColor)
                    {
                        // special case for color
                        if ((registration != null) && (data.depthMap != null) && (data.uvTable != null) && (data.sharedDepthFrame != null))
                        {
                            data.depthMap.SetMode(viz.DepthVertexMode.SurfaceWithUV, viz.DepthRampMode.None);

                            IntPtr ptr = data.sharedDepthFrame.Buffer;

                            if (ptr != IntPtr.Zero)
                            {
                                registration.Process(ptr, data.uvTable.Buffer);
                            }

                            data.depthMap.UpdateUVTable(data.uvTable.Buffer, data.uvTable.Size);
                        }
                    }

                    if (data.depthMap != null)
                    {
                        viz.Effect effect = new viz.Effect()
                        {
                            EnableTexture = texture != null,
                        };

                        data.depthMap.Render(effect, texture);
                    }
                }
            }
        }
예제 #8
0
        private void HandleEvent(EventType eventType, KStudioEvent eventObj, EventTypePluginData data)
        {
            Debug.Assert(data != null);

            if (eventObj != null)
            {
                bool doDataEvent    = false;
                bool doVisibleEvent = false;

                if ((eventObj.EventStreamDataTypeId == KStudioEventStreamDataTypeIds.Depth) ||
                    (eventObj.EventStreamDataTypeId == HackKStudioEventStreamDataTypeIds.DepthMonitor))
                {
                    lock (this.lockObj)
                    {
                        bool isSelectedData = (this.selectedData == data);

                        HGlobalBuffer newSharedFrame = eventObj.GetRetainableEventDataBuffer();
                        doVisibleEvent        = isSelectedData && (newSharedFrame == null) != (data.sharedDepthFrame == null);
                        data.sharedDepthFrame = newSharedFrame;

                        uint newWidth  = nui.Constants.STREAM_DEPTH_WIDTH;
                        uint newHeight = nui.Constants.STREAM_DEPTH_HEIGHT;

                        if ((data.depthMap == null) || (newWidth != data.imageWidth) || (newHeight != data.imageHeight))
                        {
                            viz.Context context = null;
                            if (this.pluginService != null)
                            {
                                context = this.pluginService.GetContext(eventType);
                            }

                            data.imageWidth  = newWidth;
                            data.imageHeight = newHeight;

                            DepthPlugin.CreateTextures(data, context);
                        }

                        if (data.sharedDepthFrame != null)
                        {
                            unsafe
                            {
                                data.depthMap.UpdateData((ushort *)data.sharedDepthFrame.Buffer, data.sharedDepthFrame.Size);
                            }
                        }

                        if (DepthPlugin.UpdateSelectedPixelValue(data))
                        {
                            doDataEvent = isSelectedData;
                        }
                    }

                    if (doVisibleEvent)
                    {
                        this.RaisePropertyChanged("HasSelected2DPixelData");
                    }

                    if (doDataEvent)
                    {
                        this.RaisePropertyChanged("Selected2DPixelDepth");
                    }
                }
            }
        }