public object Clone() { CQuestPrecondition copy = new CQuestPrecondition(); copy.ListOfCompletedQuests = this.ListOfCompletedQuests; copy.ListOfOpenedQuests = this.ListOfOpenedQuests; copy.ListOfOnTestQuests = copy.ListOfOnTestQuests; copy.Repeat = this.Repeat; copy.TakenPeriod = this.TakenPeriod; return(copy); }
public CQuest() { this.QuestID = new int(); this.Version = new int(); this.QuestInformation = new CQuestInformation(); this.Precondition = new CQuestPrecondition(); this.QuestRules = new CQuestRules(); this.Reward = new CQuestReward(); this.QuestPenalty = new CQuestPenalty(); this.Additional = new CQuestAdditional(); this.Target = new CQuestTarget(); }
public CQuest(int questID, int Version, CQuestInformation questInformation, CQuestPrecondition precondition, CQuestRules questRules, CQuestReward reward, CQuestAdditional additional, CQuestTarget target, CQuestPenalty penalty) { this.QuestID = questID; this.Version = Version; this.QuestInformation = questInformation; this.Precondition = precondition; this.QuestRules = questRules; this.Reward = reward; this.Additional = additional; this.Target = target; this.QuestPenalty = penalty; }
//! Парсит файл квестов и заносит результат в target void parseQuestsFile(string sPath, NPCQuestDict variable_target) { if (!File.Exists(sPath)) { return; } doc = XDocument.Load(sPath); foreach (XElement item in doc.Root.Elements()) { int QuestID = int.Parse(item.Element("QuestID").Value); int Version = new int(); Version = int.Parse(item.Element("Version").Value); CQuestInformation information = new CQuestInformation(); CQuestTarget target = new CQuestTarget(); CQuestPrecondition precondition = new CQuestPrecondition(); CQuestRules questRules = new CQuestRules(); CQuestReward reward = new CQuestReward(); CQuestAdditional additional = new CQuestAdditional(); CQuestPenalty penalty = new CQuestPenalty(); information.Description = common.decode(item.Element("QuestInformation").Element("Description").Value.Trim()); information.Title = common.decode(item.Element("QuestInformation").Element("Title").Value.Trim()); information.onWin = item.Element("QuestInformation").Element("onWin").Value.Trim(); information.onFailed = item.Element("QuestInformation").Element("onFailed").Value.Trim(); additional.Holder = item.Element("Additional").Element("Holder").Value.Trim(); foreach (XElement qitem in item.Element("QuestInformation").Element("Items").Elements()) { string title = qitem.Element("title").Value; string description = common.decode(qitem.Element("description").Value); int itemID = int.Parse(qitem.Element("itemID").Value); string activation = qitem.Element("activation").Value; information.Items.Add(itemID, new QuestItemInfo(title, description, activation)); } target.QuestType = int.Parse(item.Element("Target").Element("QuestType").Value); if (!item.Element("Target").Element("ObjectType").Value.Equals("")) { target.ObjectType = int.Parse(item.Element("Target").Element("ObjectType").Value); } if (!item.Element("Target").Element("NumOfObjects").Value.Equals("")) { target.NumOfObjects = int.Parse(item.Element("Target").Element("NumOfObjects").Value); } if (!item.Element("Target").Element("ObjectAttr").Value.Equals("")) { int Target_ObjectAttr = int.Parse(item.Element("Target").Element("ObjectAttr").Value); if (Target_ObjectAttr < 0) { Target_ObjectAttr = 0; } target.ObjectAttr = Target_ObjectAttr; } foreach (string at in item.Element("Target").Element("AObjectAttrs").Value.ToString().Split(',')) { if (!at.Equals("")) { target.AObjectAttrs.Add(int.Parse(at)); } } if (!item.Element("Target").Element("onFin").Value.Equals("")) { target.onFin = int.Parse(item.Element("Target").Element("onFin").Value); } else { target.onFin = 1; } if (!item.Element("Target").Element("AreaName").Value.Equals("")) { target.AreaName = item.Element("Target").Element("AreaName").Value; } if (!item.Element("Target").Element("ObjectName").Value.Equals("")) { target.ObjectName = item.Element("Target").Element("ObjectName").Value; } if (!item.Element("Target").Element("IsGroup").Value.Equals("")) { target.IsGroup = int.Parse(item.Element("Target").Element("IsGroup").Value); } else { target.IsGroup = 0; } if (!item.Element("Target").Element("IsClan").Value.Equals("")) { target.IsClan = false; } else if (!item.Element("Target").Element("IsClan").Value.Equals("0")) { target.IsClan = false; } else if (!item.Element("Target").Element("IsClan").Value.Equals("1")) { target.IsClan = true; } else { target.IsClan = false; } if (!item.Element("Target").Element("Time").Value.Equals("")) { float Time = float.Parse(item.Element("Target").Element("Time").Value); target.Time = Time; } else { target.Time = 0.0f; } if (!item.Element("Precondition").Element("Repeat").Value.Equals("")) { precondition.Repeat = int.Parse(item.Element("Precondition").Element("Repeat").Value); } if (!item.Element("Precondition").Element("TakenPeriod").Value.Equals("")) { precondition.TakenPeriod = double.Parse(item.Element("Precondition").Element("TakenPeriod").Value); } if (!item.Element("QuestRules").Element("NumOfItems").Value.Equals("")) { foreach (string itemNum in item.Element("QuestRules").Element("NumOfItems").Value.Split(',')) { questRules.NumOfItems.Add(int.Parse(itemNum)); } } if (!item.Element("QuestRules").Element("TypeOfItems").Value.Equals("")) { foreach (string itemType in item.Element("QuestRules").Element("TypeOfItems").Value.Split(',')) { questRules.TypeOfItems.Add(int.Parse(itemType)); } } questRules.TeleportTo = item.Element("QuestRules").Element("TeleportTo").Value.ToString(); if (!item.Element("QuestRules").Element("MaxGroup").Value.Equals("")) { questRules.MaxGroup = int.Parse(item.Element("QuestRules").Element("MaxGroup").Value); } if (!item.Element("QuestRules").Element("MinGroup").Value.Equals("")) { questRules.MinGroup = int.Parse(item.Element("QuestRules").Element("MinGroup").Value); } if (!item.Element("QuestRules").Element("MaxMember").Value.Equals("")) { questRules.MaxMember = int.Parse(item.Element("QuestRules").Element("MaxMember").Value); } if (!item.Element("QuestRules").Element("MinMember").Value.Equals("")) { questRules.MinMember = int.Parse(item.Element("QuestRules").Element("MinMember").Value); } if (!item.Element("QuestRules").Element("AttrOfItems").Value.Equals("")) { foreach (string itemType in item.Element("QuestRules").Element("AttrOfItems").Value.Split(',')) { questRules.AttrOfItems.Add(int.Parse(itemType)); } } if (!item.Element("QuestRules").Element("Scenarios").Value.Equals("")) { foreach (string itemType in item.Element("QuestRules").Element("Scenarios").Value.Split(',')) { questRules.Scenarios.Add(int.Parse(itemType)); } } reward.TeleportTo = item.Element("Reward").Element("TeleportTo").Value.ToString(); string text_rew_exp = item.Element("Reward").Element("Expirience").Value; /* * reward.Expirience = 0; * if (!text_rew_exp.Equals("")) * { * if (text_rew_exp.Contains(',')) * { * //After change from three skills role play * foreach (string element_rew_exp in text_rew_exp.Split(',')) * reward.Expirience += int.Parse(element_rew_exp); * } * else * reward.Expirience = int.Parse(text_rew_exp); * } */ if (!item.Element("Reward").Element("Expirience").Value.Equals("")) { foreach (string itemNum in item.Element("Reward").Element("Expirience").Value.Split(',')) { reward.Expirience.Add(int.Parse(itemNum)); } } if (!item.Element("Reward").Element("NumOfItems").Value.Equals("")) { foreach (string itemNum in item.Element("Reward").Element("NumOfItems").Value.Split(',')) { reward.NumOfItems.Add(int.Parse(itemNum)); } } if (!item.Element("Reward").Element("TypeOfItems").Value.Equals("")) { foreach (string itemType in item.Element("Reward").Element("TypeOfItems").Value.Split(',')) { reward.TypeOfItems.Add(int.Parse(itemType)); } } if (!item.Element("Reward").Element("AttrOfItems").Value.Equals("")) { foreach (string itemType in item.Element("Reward").Element("AttrOfItems").Value.Split(',')) { if (!item.Element("Reward").Element("Credits").Value.Equals("")) { reward.Credits = float.Parse(item.Element("Reward").Element("Credits").Value); } } } if (!item.Element("Reward").Element("EventCodes").Value.Equals("")) { foreach (string events in item.Element("Reward").Element("EventCodes").Value.Split(',')) { reward.NumOfItems.Add(int.Parse(events)); } } try { foreach (string fraction in item.Element("Reward").Element("Fractions").Value.Split(',')) { if (!fraction.Equals("")) { reward.Fractions.Add(int.Parse(fraction)); } } } catch { } try { reward.Unlimited = int.Parse(item.Element("Reward").Element("Unlimited").Value); } catch { } try { reward.Difficulty = int.Parse(item.Element("Reward").Element("Difficulty").Value); } catch { reward.Difficulty = 1; } //foreach (string fraction in item.Element("Reward").Element("Reputation").Value.Split(',')) // if (!fraction.Equals("")) // reward.Reputation.Add(int.Parse(fraction.Split(':')[0]),int.Parse(fraction.Split(':')[1])); if (!item.Element("Reward").Element("KarmaPK").Value.Equals("")) { reward.KarmaPK = int.Parse(item.Element("Reward").Element("KarmaPK").Value); } foreach (XElement effect in item.Element("Reward").Element("Effects").Elements()) { reward.Effects.Add(new CEffect(int.Parse(effect.Element("id").Value.ToString()), int.Parse(effect.Element("stack").Value.ToString()))); } if (!item.Element("Additional").Element("ShowProgress").Value.ToString().Equals("")) { additional.ShowProgress = int.Parse(item.Element("Additional").Element("ShowProgress").Value.ToString()); } else { additional.ShowProgress = this.SHOW_JOURNAL | this.SHOW_MESSAGE_CLOSE | this.SHOW_MESSAGE_TAKE | this.SHOW_MESSAGE_PROGRESS; } if (!item.Element("Additional").Element("IsSubQuest").Value.Equals("")) { additional.IsSubQuest = int.Parse(item.Element("Additional").Element("IsSubQuest").Value); } if (!item.Element("Additional").Element("ListOfSubQuest").Value.Equals("")) { foreach (string quest in item.Element("Additional").Element("ListOfSubQuest").Value.Split(',')) { additional.ListOfSubQuest.Add(int.Parse(quest)); } } // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Penalty string text_pen_exp = item.Element("Penalty").Element("Expirience").Value; penalty.Expirience = 0; if (!text_pen_exp.Equals("")) { if (text_pen_exp.Contains(',')) { //After change from three skills role play foreach (string element_pen_exp in text_pen_exp.Split(',')) { penalty.Expirience += int.Parse(element_pen_exp); } } else { penalty.Expirience = int.Parse(text_pen_exp); } } if (!item.Element("Penalty").Element("NumOfItems").Value.Equals("")) { foreach (string itemNum in item.Element("Penalty").Element("NumOfItems").Value.Split(',')) { penalty.NumOfItems.Add(int.Parse(itemNum)); } } if (!item.Element("Penalty").Element("TypeOfItems").Value.Equals("")) { foreach (string itemType in item.Element("Penalty").Element("TypeOfItems").Value.Split(',')) { penalty.TypeOfItems.Add(int.Parse(itemType)); } } if (!item.Element("Penalty").Element("Credits").Value.Equals("")) { penalty.Credits = float.Parse(item.Element("Penalty").Element("Credits").Value); } //foreach (string fraction in item.Element("Penalty").Element("Reputation").Value.Split(',')) // if (!fraction.Equals("")) // reward.Reputation.Add(int.Parse(fraction.Split(':')[0]), int.Parse(fraction.Split(':')[1])); // !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Penalty if (!variable_target.ContainsKey(QuestID)) { variable_target.Add(QuestID, new CQuest(QuestID, Version, information, precondition, questRules, reward, additional, target, penalty)); } } }