public override UnitBonuses getBonuses(UnitBonuses bonuses) { if (bonuses == null) { bonuses = new UnitBonuses(); } return(bonuses); }
public override UnitBonuses getBonuses(UnitBonuses bonuses = null) { if (bonuses == null) { bonuses = new UnitBonuses(); } bonuses.Attack += 3; return(this._component.getBonuses(bonuses)); }
public override UnitBonuses getBonuses(UnitBonuses bonuses = null) { if (bonuses == null) { bonuses = new UnitBonuses(); } bonuses.Defence += 2; return(this._component.getBonuses(bonuses)); }
public virtual UnitBonuses getBonuses(UnitBonuses bonuses = null) { return(bonuses); }