public unsafe static long $Invoke1(long instance, long *args) { return(GCHandledObjects.ObjectToGCHandle(PlanetIntroStoryUtil.ShouldPlanetIntroStoryBePlayed(Marshal.PtrToStringUni(*(IntPtr *)args)))); }
public unsafe static long $Invoke0(long instance, long *args) { PlanetIntroStoryUtil.PlayPlanetIntroStoryChain(Marshal.PtrToStringUni(*(IntPtr *)args)); return(-1L); }