public void UpdateWithGameData(PlayerGameData gameData) { if (gameData.WonGame) { TotalGamesWon++; } else { TotalGamesLost++; } TotalRoundsWon += gameData.RoundsWon; TotalRoundsLost += gameData.RoundsLost; TotalKillCount += gameData.KillCount; TotalAssistCount += gameData.AssistCount; TotalDeathCount += gameData.DeathCount; TotalHeadshotCount += gameData.Headshots; }