예제 #1
0
        public static STB.Image DefaultPreload(string name, Stream stream, TextureLoadOptions options)
        {
            var image = new STB.Image(
                stream, false, options.Premultiply, options.FloatingPoint,
                options.Enable16Bit, options.GenerateMips, options.sRGBFromLinear || options.sRGB,
                options.EnableGrayscale
                );

            if (options.sRGBFromLinear || options.sRGBToLinear)
            {
                ApplyColorSpaceConversion(image, options);
            }
            return(image);
        }
예제 #2
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        private unsafe static void ApplyColorSpaceConversion(STB.Image img, TextureLoadOptions options)
        {
            if (img.IsFloatingPoint || img.Is16Bit)
            {
                throw new NotImplementedException();
            }
            var pData = (byte *)img.Data;
            var pEnd  = pData + img.DataLength;
            var table = options.sRGBFromLinear ? ColorSpace.LinearByteTosRGBByteTable : ColorSpace.sRGBByteToLinearByteTable;

            for (; pData < pEnd; pData++)
            {
                *pData = table[*pData];
            }
        }
예제 #3
0
 public Texture2D Load(string name, TextureLoadOptions options, bool cached = true, bool optional = false)
 {
     return(base.LoadSync(name, options, cached, optional));
 }