public int HandlePacket(GameClient client, GSPacketIn packet) { int gold = 0; //表示金币 int money = 0; //表示点券 int offer = 0; //表示功勋 int gifttoken = 0; //表示礼劵 StringBuilder payGoods = new StringBuilder(); //表示支付物品ID eMessageType eMsg = eMessageType.Normal; string msg = "GoodsPresentHandler.Success"; string content = packet.ReadString(); //赠送人留言 string nickName = packet.ReadString(); //购买人昵称 List<int> needitemsinfo = new List<int>(); //存放兑换物品的templateID,Count if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked")); return 0; } using (PlayerBussiness db = new PlayerBussiness()) { PlayerInfo receiver = db.GetUserSingleByNickName(nickName); if (receiver != null) { List<ItemInfo> items = new List<ItemInfo>(); StringBuilder types = new StringBuilder(); int count = packet.ReadInt(); for (int i = 0; i < count; i++) { int GoodsID = packet.ReadInt(); //序号 int type = packet.ReadInt(); //购买方式 string color = packet.ReadString();//颜色 string skin = packet.ReadString(); //皮肤 ShopItemInfo shopItem = Bussiness.Managers.ShopMgr.GetShopItemInfoById(GoodsID); //获取商品信息 if (shopItem == null) //商品不存在 { continue; } ItemTemplateInfo goods = Bussiness.Managers.ItemMgr.FindItemTemplate(shopItem.TemplateID); //查找物品属性 ItemInfo item = ItemInfo.CreateFromTemplate(goods, 1, (int)ItemAddType.Gift); //构建物品临时属性 if (item == null) continue; //未开始 //if (shopitem.AValue1 <= 0 || shopitem.Beat <= 0) // continue; item.Color = color == null ? "" : color; item.Skin = skin == null ? "" : skin; if (item == null) continue; types.Append(type); types.Append(","); items.Add(item); needitemsinfo = ItemInfo.SetItemType(shopItem, type, ref gold, ref money, ref offer, ref gifttoken); } if (items.Count == 0) return 1; ////////////////////////////////////////////////////////////////////////////////////// //玩家背包中是否有兑换物品所需要的物品 int icount = client.Player.MainBag.GetItems().Count; //获取个数 bool result = true; for (int j = 0; j < needitemsinfo.Count; j += 2) { if (client.Player.GetItemCount(needitemsinfo[j]) < needitemsinfo[j + 1]) { result = false; } } if (!result) { eMsg = eMessageType.ERROR; msg = "UserBuyItemHandler.NoBuyItem"; return 1; } ///////////////////////////////////////////////////////////// if (gold <= client.Player.PlayerCharacter.Gold && money <= client.Player.PlayerCharacter.Money && offer <= client.Player.PlayerCharacter.Offer && gifttoken <= client.Player.PlayerCharacter.GiftToken) { types.Remove(types.Length - 1, 1); client.Player.RemoveMoney(money); client.Player.RemoveGold(gold); client.Player.RemoveOffer(offer); client.Player.RemoveGiftToken(gifttoken); /////////////////////////////////////////////////////////////////////////////////////////////////////////////// //从玩家背包中删除兑换所需要的物品 for (int j = 0; j < needitemsinfo.Count; j += 2) { client.Player.RemoveTemplate(needitemsinfo[j], needitemsinfo[j + 1]); payGoods.Append(needitemsinfo[j].ToString() + ":"); } ///////////////////////////////////////////////////////////////////////////////////////////////////////////////// string itemIDs = ""; int annexIndex = 0; MailInfo message = new MailInfo(); StringBuilder annexRemark = new StringBuilder(); annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark")); foreach (ItemInfo item in items) { itemIDs += (itemIDs == "" ? item.TemplateID.ToString() : "," + item.TemplateID.ToString()); item.UserID = 0; db.AddGoods(item); annexIndex++; annexRemark.Append(annexIndex); annexRemark.Append("、"); annexRemark.Append(item.Template.Name); annexRemark.Append("x"); annexRemark.Append(item.Count); annexRemark.Append(";"); switch (annexIndex) { case 1: message.Annex1 = item.ItemID.ToString(); message.Annex1Name = item.Template.Name; break; case 2: message.Annex2 = item.ItemID.ToString(); message.Annex2Name = item.Template.Name; break; case 3: message.Annex3 = item.ItemID.ToString(); message.Annex3Name = item.Template.Name; break; case 4: message.Annex4 = item.ItemID.ToString(); message.Annex4Name = item.Template.Name; break; case 5: message.Annex5 = item.ItemID.ToString(); message.Annex5Name = item.Template.Name; break; } if (annexIndex == 5) { annexIndex = 0; message.AnnexRemark = annexRemark.ToString(); annexRemark.Remove(0, annexRemark.Length); annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark")); message.Content = content; message.Gold = 0; message.Money = 0; message.Receiver = receiver.NickName; message.ReceiverID = receiver.ID; message.Sender = client.Player.PlayerCharacter.NickName; message.SenderID = client.Player.PlayerCharacter.ID; message.Title = message.Sender + LanguageMgr.GetTranslation("GoodsPresentHandler.Content") + message.Annex1Name + "]"; message.Type = (int)eMailType.PresentItem; db.SendMail(message); message.Revert(); } } if (annexIndex > 0) { message.AnnexRemark = annexRemark.ToString(); message.Content = content; message.Gold = 0; message.Money = 0; message.Receiver = receiver.NickName; message.ReceiverID = receiver.ID; message.Sender = client.Player.PlayerCharacter.NickName; message.SenderID = client.Player.PlayerCharacter.ID; message.Title = message.Sender + LanguageMgr.GetTranslation("GoodsPresentHandler.Content") + message.Annex1Name + "]"; message.Type = (int)eMailType.PresentItem; db.SendMail(message); } LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Present, client.Player.PlayerCharacter.ID, money, client.Player.PlayerCharacter.Money, gold, gifttoken, offer, payGoods.ToString(), itemIDs, types.ToString()); client.Out.SendMailResponse(receiver.ID, eMailRespose.Receiver); client.Out.SendMailResponse(client.Player.PlayerCharacter.ID, eMailRespose.Send); } else { eMsg = eMessageType.ERROR; msg = "GoodsPresentHandler.NoMoney"; } } else { eMsg = eMessageType.ERROR; msg = "GoodsPresentHandler.NoUser"; } } client.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg)); return 0; }
public void SendStoreToMail() { if (_player.PlayerCharacter.ConsortiaID != 0) return; bool response = false; int annexIndex = 0; MailInfo message = new MailInfo(); StringBuilder annexRemark = new StringBuilder(); annexRemark.Append(LanguageMgr.GetTranslation("Game.Server.GameUtils.CommonBag.AnnexRemark")); _player.SaveIntoDatabase(); using (PlayerBussiness db = new PlayerBussiness()) { for (int i = 0; i < _count; i++) { ItemInfo item = m_items[i]; if (item == null) continue; RemoveItem(item); response = true; annexIndex++; annexRemark.Append(annexIndex); annexRemark.Append("、"); annexRemark.Append(item.Template.Name); annexRemark.Append("x"); annexRemark.Append(item.Count); annexRemark.Append(";"); switch (annexIndex) { case 1: message.Annex1 = item.ItemID.ToString(); message.Annex1Name = item.Template.Name; break; case 2: message.Annex2 = item.ItemID.ToString(); message.Annex2Name = item.Template.Name; break; case 3: message.Annex3 = item.ItemID.ToString(); message.Annex3Name = item.Template.Name; break; case 4: message.Annex4 = item.ItemID.ToString(); message.Annex4Name = item.Template.Name; break; case 5: message.Annex5 = item.ItemID.ToString(); message.Annex5Name = item.Template.Name; break; } if (annexIndex == 5) { annexIndex = 0; message.AnnexRemark = annexRemark.ToString(); annexRemark.Remove(0, annexRemark.Length); annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark")); message.Content = ""; message.Gold = 0; message.Money = 0; message.Receiver = _player.PlayerCharacter.NickName; message.ReceiverID = _player.PlayerCharacter.ID; message.Sender = LanguageMgr.GetTranslation("Game.Server.GameUtils.CommonBag.Sender"); message.SenderID = _player.PlayerCharacter.ID; message.Title = message.Annex1Name; //message.AnnexRemark;// LanguageMgr.GetTranslation("Game.Server.GameUtils.CommonBag.Title"); message.Type = (int)eMailType.StoreCanel; db.SendMail(message); message.Revert(); } } if (annexIndex > 0) { message.AnnexRemark = annexRemark.ToString(); message.Content = ""; message.Gold = 0; message.Money = 0; message.Receiver = _player.PlayerCharacter.NickName; message.ReceiverID = _player.PlayerCharacter.ID; message.Sender = LanguageMgr.GetTranslation("Game.Server.GameUtils.CommonBag.Sender"); message.SenderID = _player.PlayerCharacter.ID; message.Title = message.Annex1Name; //message.AnnexRemark;// LanguageMgr.GetTranslation("Game.Server.GameUtils.CommonBag.Title"); message.Type = (int)eMailType.StoreCanel; db.SendMail(message); } } _player.SaveIntoDatabase(); if (response) { _player.Out.SendMailResponse(_player.PlayerCharacter.ID, eMailRespose.Receiver); } }
public int HandlePacket(GameClient client, GSPacketIn packet) { if (countConnect >= 3000) { client.Disconnect(); return 0; } int gold = 0; //表示金币 int money = 0; //表示点券 int offer = 0; //表示功勋 int gifttoken = 0; //表示礼劵 int medal = 0; StringBuilder payGoods = new StringBuilder(); //表示支付物品ID eMessageType eMsg = eMessageType.Normal; string msg = "UserBuyItemHandler.Success"; List<ItemInfo> buyitems = new List<ItemInfo>(); //购买物品列表 //List<int> needitemsinfo = new List<int>(); //购买所需物品列表 List<bool> dresses = new List<bool>(); List<int> places = new List<int>(); StringBuilder types = new StringBuilder(); bool isBind = false; ConsortiaInfo consotia = ConsortiaMgr.FindConsortiaInfo(client.Player.PlayerCharacter.ConsortiaID); int count = packet.ReadInt(); for (int i = 0; i < count; i++) { int buyFrom = packet.ReadInt(); int GoodsID = packet.ReadInt(); int type = packet.ReadInt(); string color = packet.ReadString(); bool dress = packet.ReadBoolean(); string skin = packet.ReadString(); int place = packet.ReadInt(); //这里开始处理公会商店 ShopItemInfo shopItem = Bussiness.Managers.ShopMgr.GetShopItemInfoById(GoodsID); //获取商品信息 //if (shopItem.ShopID == 2 || !Bussiness.Managers.ShopMgr.CanBuy(shopItem.ShopID, consotia == null ? 1 : consotia.ShopLevel, ref isBind, client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.Riches)) if (!Bussiness.Managers.ShopMgr.CanBuy(shopItem.ShopID, consotia == null ? 1 : consotia.ShopLevel, ref isBind, client.Player.PlayerCharacter.ConsortiaID, client.Player.PlayerCharacter.Riches)) { client.Out.SendMessage(eMessageType.ERROR, LanguageMgr.GetTranslation("UserBuyItemHandler.FailByPermission")); return 1; } //if (shopItem == null) //{ // continue; //} ItemTemplateInfo goods = Bussiness.Managers.ItemMgr.FindItemTemplate(shopItem.TemplateID); //获取物品属性 ItemInfo item = ItemInfo.CreateFromTemplate(goods, 1, (int)ItemAddType.Buy); //创建物品模板 //////////////////////////////////////////////////////////////////////////////////////////////////// //判断有限期 if (0 == shopItem.BuyType) //时间购买类型 { if (1 == type) { item.ValidDate = shopItem.AUnit; } if (2 == type) { item.ValidDate = shopItem.BUnit; } if (3 == type) { item.ValidDate = shopItem.CUnit; } } else //数量购买类型 { if (1 == type) { item.Count = shopItem.AUnit; } if (2 == type) { item.Count = shopItem.BUnit; } if (3 == type) { item.Count = shopItem.CUnit; } } //////////////////////////////////////////////////////////////////////////////////////////////////////// if (item == null && shopItem == null) continue; item.Color = color == null ? "" : color; item.Skin = skin == null ? "" : skin; if (isBind == true) { item.IsBinds = true; } else { item.IsBinds = Convert.ToBoolean(shopItem.IsBind); } types.Append(type); types.Append(","); buyitems.Add(item); dresses.Add(dress); places.Add(place); ItemInfo.SetItemType(shopItem, type, ref gold, ref money, ref offer, ref gifttoken, ref medal); } if (buyitems.Count == 0) return 1; if (client.Player.PlayerCharacter.HasBagPassword && client.Player.PlayerCharacter.IsLocked) { client.Out.SendMessage(eMessageType.Normal, LanguageMgr.GetTranslation("Bag.Locked")); return 1; } //判断金币或礼券等是否足够 if (gold <= client.Player.PlayerCharacter.Gold && money <= client.Player.PlayerCharacter.Money && offer <= client.Player.PlayerCharacter.Offer && gifttoken <= client.Player.PlayerCharacter.GiftToken)// && //medal <= client.Player.PlayerCharacter.medal) { client.Player.RemoveMoney(money); client.Player.RemoveGold(gold); client.Player.RemoveOffer(offer); client.Player.RemoveGiftToken(gifttoken); //client.Player.RemoveMedal(medal); string itemIDs = ""; int annexIndex = 0; MailInfo message = new MailInfo(); StringBuilder annexRemark = new StringBuilder(); annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark")); for (int i = 0; i < buyitems.Count; i++) { itemIDs += (itemIDs == "" ? buyitems[i].TemplateID.ToString() : "," + buyitems[i].TemplateID.ToString()); if (client.Player.AddTemplate(buyitems[i], buyitems[i].Template.BagType, buyitems[i].Count)) { if (dresses[i] && buyitems[i].CanEquip()) { int slot = client.Player.MainBag.FindItemEpuipSlot(buyitems[i].Template); if ((slot == 9 || slot == 10) && (places[i] == 9 || places[i] == 10)) { slot = places[i]; } else if ((slot == 7 || slot == 8) && (places[i] == 7 || places[i] == 8)) { slot = places[i]; } client.Player.MainBag.MoveItem(buyitems[i].Place, slot, 0); msg = "UserBuyItemHandler.Save"; } } else { using (PlayerBussiness db = new PlayerBussiness()) { buyitems[i].UserID = 0; db.AddGoods(buyitems[i]); annexIndex++; annexRemark.Append(annexIndex); annexRemark.Append("、"); annexRemark.Append(buyitems[i].Template.Name); annexRemark.Append("x"); annexRemark.Append(buyitems[i].Count); annexRemark.Append(";"); switch (annexIndex) { case 1: message.Annex1 = buyitems[i].ItemID.ToString(); message.Annex1Name = buyitems[i].Template.Name; break; case 2: message.Annex2 = buyitems[i].ItemID.ToString(); message.Annex2Name = buyitems[i].Template.Name; break; case 3: message.Annex3 = buyitems[i].ItemID.ToString(); message.Annex3Name = buyitems[i].Template.Name; break; case 4: message.Annex4 = buyitems[i].ItemID.ToString(); message.Annex4Name = buyitems[i].Template.Name; break; case 5: message.Annex5 = buyitems[i].ItemID.ToString(); message.Annex5Name = buyitems[i].Template.Name; break; } if (annexIndex == 5) { annexIndex = 0; message.AnnexRemark = annexRemark.ToString(); annexRemark.Remove(0, annexRemark.Length); annexRemark.Append(LanguageMgr.GetTranslation("GoodsPresentHandler.AnnexRemark")); message.Content = LanguageMgr.GetTranslation("UserBuyItemHandler.Title") + message.Annex1Name + "]"; message.Gold = 0; message.Money = 0; message.Receiver = client.Player.PlayerCharacter.NickName; message.ReceiverID = client.Player.PlayerCharacter.ID; message.Sender = message.Receiver; message.SenderID = message.ReceiverID; message.Title = message.Content; message.Type = (int)eMailType.BuyItem; db.SendMail(message); eMsg = eMessageType.ERROR; msg = "UserBuyItemHandler.Mail"; message.Revert(); } } } } if (annexIndex > 0) { using (PlayerBussiness db = new PlayerBussiness()) { message.AnnexRemark = annexRemark.ToString(); message.Content = LanguageMgr.GetTranslation("UserBuyItemHandler.Title") + message.Annex1Name + "]"; message.Gold = 0; message.Money = 0; message.Receiver = client.Player.PlayerCharacter.NickName; message.ReceiverID = client.Player.PlayerCharacter.ID; message.Sender = message.Receiver; message.SenderID = message.ReceiverID; message.Title = message.Content; message.Type = (int)eMailType.BuyItem; db.SendMail(message); eMsg = eMessageType.ERROR; msg = "UserBuyItemHandler.Mail"; } } if (eMsg == eMessageType.ERROR) { client.Out.SendMailResponse(client.Player.PlayerCharacter.ID, eMailRespose.Receiver); } client.Player.OnPaid(money, gold, offer, gifttoken, medal, payGoods.ToString());//触发任务事件 LogMgr.LogMoneyAdd(LogMoneyType.Shop, LogMoneyType.Shop_Buy, client.Player.PlayerCharacter.ID, money, client.Player.PlayerCharacter.Money, gold, gifttoken, offer, medal, "牌子编号", itemIDs, types.ToString()); } else { if (gold > client.Player.PlayerCharacter.Gold) { msg = "UserBuyItemHandler.NoGold"; } if (offer > client.Player.PlayerCharacter.Offer) { msg = "UserBuyItemHandler.NoOffer"; } if (gifttoken > client.Player.PlayerCharacter.GiftToken) { msg = "UserBuyItemHandler.GiftToken"; } if (medal > client.Player.PlayerCharacter.medal) { msg = "UserBuyItemHandler.Medal"; } eMsg = eMessageType.ERROR; } client.Out.SendMessage(eMsg, LanguageMgr.GetTranslation(msg)); return 0; }