private void ProcessEnumerables(IglScriptBody script, IEnumerable enumerable)
        {
            var eid  = RegisterObject(enumerable, out var objType);
            var type = enumerable.GetType();

            if ((objType & TokenObjectCategory.NeedsUngraphing) == 0)
            {
                return;
            }

            Freeze(type, eid);
            // arrays of primatives can be small
            // but the ID's used are big
            // to prevent bloat we just gong to define a dump copy
            if (type.IsArray)
            {
                if (type.IsFundementallyPrimative())
                {
                    RegisterDumbCopy(eid, (Array)enumerable);
                    return;
                }
            }

            var copyObjects = (from object obj in enumerable select RegisterObject(obj, out _)).ToList();

            RegisterHeavyCopy(eid, copyObjects);
        }
 public IglScriptBuilder(IglScriptBody script)
 {
     _blitwork          = new WorkBacklog <IglScriptBody, Tuple <object, FieldInfo[]> >(script);
     _serializationWork =
         new WorkBacklog <IglScriptBody, Tuple <object, IglRegisterType, SerializationInfo> >(script);
     _enumerationWork = new WorkBacklog <IglScriptBody, IEnumerable>(script);
     _script          = script;
 }
        private void ProcessBlitsAndSets(IglScriptBody script, Tuple <object, FieldInfo[]> kv)
        {
            foreach (var field in kv.Item2)
            {
                var fieldValue = field.GetValue(kv.Item1);
                RegisterObject(fieldValue, out var objType);
            }

            foreach (var field in kv.Item2)
            {
                RegisterFieldSet(kv.Item1, field.Name, field.GetValue(kv.Item1));
            }
        }
예제 #4
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        public IglScriptBody GetTokens()
        {
            var ret = new IglScriptBody {
                RootObjects            = new List <long>(RootObjects),
                TypeDef                = new LinkedList <IglRegisterType>(TypeDef),
                Constants              = new LinkedList <IglDeclareValue>(Constants),
                Declaration            = new LinkedList <IglDeclareObject>(Declaration),
                FieldSets              = new LinkedList <IglSetField>(FieldSets),
                FastInitializations    = new LinkedList <IglFastCopyTo>(FastInitializations),
                HeavyInitializations   = new LinkedList <IglHeavyCopyTo>(HeavyInitializations),
                SpecialInitializations = new LinkedList <IglSpecialSerialization>(SpecialInitializations)
            };

            return(ret);
        }
        private void ProcessSerializables(IglScriptBody script,
                                          Tuple <object, IglRegisterType, SerializationInfo> arg2)
        {
            var root      = RegisterObject(arg2.Item1, out var objType);
            var numerator = arg2.Item3.GetEnumerator();

            while (numerator.MoveNext())
            {
                RegisterObject(numerator.Value, out _);
            }

            numerator = arg2.Item3.GetEnumerator();
            var specials = new Dictionary <string, long>();

            while (numerator.MoveNext())
            {
                specials[numerator.Name] = RegisterObject(numerator.Value, out _);
            }

            RegisterSerialization(root, arg2.Item2, specials);
        }