public KoopaStompedMovingState(Game1 game, Koopa koopa) { this.koopa = koopa; this.game = game; koopaSprite = KoopaSpriteFactory.Instance.CreateKoopaStompedSprite(); this.speed *= koopa.Speed; }
public KoopaFlippedState(Game1 game, Koopa koopa) { this.koopa = koopa; this.game = game; koopaSprite = KoopaSpriteFactory.Instance.CreateKoopaFlippedSprite(); }
public KoopaRightMovingState(Game1 game, Koopa koopa) { this.koopa = koopa; this.game = game; koopaSprite = KoopaSpriteFactory.Instance.CreateKoopaRightMovingSprite(); }