public void ViewStats() { Console.WriteLine(" 1 = View Stats\n 2 = End Program\n 3 = Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Stats:"); fr.ReadFromFile("../../TeamStats.txt"); continue; case "2": break; case "3": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not Valid User Input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void ViewPlayerRoster() { Console.WriteLine(" Choose 1 to view the roster \n Choose 2 end program\n Choose 3 to go to Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Roster:"); fr.ReadFromFile("../../Roster.txt"); continue; case "2": break; case "3": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not valid user input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void ViewAll() { UserControls uc = new UserControls(); uc.GetUserControl(); //GameSimulator gs = new GameSimulator(); //gs.SimulateGame(); }
public void ManagerSelectsPlayer() { Console.WriteLine(" Choose 1 for adding players to the lineup \n Choose 2 to remove players from lineup\n Choose 3 to display your Lineup\n Choose 4 to save Lineup\n Choose 5 to display roster\n Choose 6 to end program\n Choose 7 to go to Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Add players from your roster to the line up:"); AddPlayers(); continue; case "2": Console.WriteLine(" Remove:"); RemovePlayers(); continue; case "3": Console.WriteLine(" LineUp:"); foreach (string s in GameLineUp) { Console.WriteLine(s); } continue; case "4": Console.WriteLine(" Save Lineup:"); SavelineUp(); continue; case "5": Console.WriteLine(" Roster:"); fr.ReadFromFile("../../Roster.txt"); continue; case "6": break; case "7": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not Valid User Input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void ScheduleSelect() { Console.WriteLine(" Choose 1 to view Practice Schedule\n Choose 2 to view Weight Training Schedule\n Choose 3 to view One on One Schedule\n Choose 4 to view Game Schedule\nChoose 5 to see All\nChoose 6 to end program\n Choose 7 to go to Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Practice:\n"); ViewPractice(); continue; case "2": Console.WriteLine(" Weight Training:\n"); ViewTraining(); continue; case "3": Console.WriteLine(" One on One:\n"); ViewOneonOne(); continue; case "4": Console.WriteLine(" Game:\n"); ViewGame(); continue; case "5": Console.WriteLine(" All:\n"); ViewAll(); continue; case "6": break; case "7": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not Valid User Input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void CallPlay() { Console.WriteLine("------------To use a custom play please go to the CustomPlay.txt and enter the play there------------\n"); Console.WriteLine("1 = Protect Net\n 2 = Back Check\n 3 = Charge the net\n 4 = Counter Attack\n 5 = Call CustomPlay\n 6 = Call TimeOut\n 7 = End Program\n 8 = Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Team is now protecting your net"); continue; case "2": Console.WriteLine(" Team is now back checking"); continue; case "3": Console.WriteLine(" Team is now charging the net"); continue; case "4": Console.WriteLine(" Team is Counter attacking oppenent"); continue; case "5": fr.ReadFromFile("../../CustomPlay.txt"); continue; case "6": Console.WriteLine(" User called a timeout"); continue; case "7": break; case "8": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not valid user input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void ScheduleforTeam() { Console.WriteLine(" Choose 1 to edit Practice Schedule\n Choose 2 to edit Weight Training Schedule\n Choose 3 to edit One on One Schedule\n Choose 4 to edit Game Schedule\n Choose 5 to end program\n Choose 6 to go to Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Practice:"); EditPracticeSchedule(); continue; case "2": Console.WriteLine(" Weight Training:"); EditWeightTrainingSchedule(); continue; case "3": Console.WriteLine(" One on One:"); EditOneOnOneSchedule(); continue; case "4": Console.WriteLine(" Game:"); EditGameSchedule(); continue; case "5": break; case "6": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not Valid User Input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void MakePlayerRoster() { Console.WriteLine(" Choose 1 to add players to the roster \n Choose 2 to display your Roster\n Choose 3 to end program\n Choose 4 to go to Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Add:"); GenerateRoster(); continue; case "2": Console.WriteLine(" View Roster:"); fr.ReadFromFile("../../Roster.txt"); continue; case "3": break; case "4": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not valid user input"); continue; } break; } while (true); Console.WriteLine("Exited"); }
public void SimulateGame() { Console.WriteLine("Game Simulator\n"); for (int i = 1; i < 21; i++) { Console.WriteLine("The Game clock is at {0} minutes\n", i); Console.WriteLine("The Score is {0} to {1}\n", goal, opponentGoal); Console.WriteLine("Please select a play\n"); Console.WriteLine("1 = Protect Net\n 2 = Back Check\n 3 = Charge the net\n 4 = Counter Attack\n 5 = Call CustomPlay\n 6 = Call TimeOut\n 7 = Score Goal\n 8 = Give up Goal\n 9 = New play Clock\n 0 = Menu\n"); do { switch (Console.ReadKey().KeyChar.ToString()) { case "1": Console.WriteLine(" Team is now protecting your net"); continue; case "2": Console.WriteLine(" Team is now back checking"); continue; case "3": Console.WriteLine(" Team is now charging the net"); continue; case "4": Console.WriteLine(" Team is Counter attacking oppenent"); continue; case "5": fr.ReadFromFile("../../CustomPlay.txt"); continue; case "6": Console.WriteLine(" User called a timeout"); continue; case "7": Console.WriteLine(" User scored a goal"); ScoreGoal(); continue; case "8": Console.WriteLine(" Opponent scored a goal"); ScoredOn(); continue; case "9": break; case "0": Console.WriteLine(" Menu: \n"); usercontrols.GetUserControl(); return; default: Console.WriteLine(" Not valid user input"); continue; } break; } while (true); Console.WriteLine(" ->\n"); } Console.WriteLine("Menu: "); usercontrols.GetUserControl(); }