/// <summary> /// Draws another bitmap into this image using straight-up pixel data. /// Not as fast as the Graphics.DrawImage(); /// </summary> /// <param name="img">The source image.</param> /// <param name="x">x location in pixels.</param> /// <param name="y">y location in pixels.</param> public void DrawImage(Bitmap img, int x, int y) { FastBitmap fastSource = new FastBitmap(img); fastSource.LockImage(); for (int y0 = y; y0 < _image.Height; ++y0) { if (y0 == Height) { continue; } for (int x0 = x; x0 < _image.Width; ++x0) { if (x0 == Width) { continue; } SetPixel(x0, y0, fastSource.GetPixel(x0 - x, y0 - y)); } } fastSource.UnlockImage(); }