public static BoundingBox2 CreateMerged(BoundingBox2 a, BoundingBox2 b) { return new BoundingBox2( VectorMin(a.Min, b.Min), VectorMax(a.Max, b.Max) ); }
public bool Intersects(BoundingBox2 other) { return this.ToBoundingBox3().Intersects(other.ToBoundingBox3()); }