예제 #1
0
 public static void Init()
 {
     SynergiesHub.SetupSynergies();
     Hook synergyAvailableHook = new Hook(
         typeof(AdvancedSynergyEntry).GetMethod("SynergyIsAvailable", BindingFlags.Public | BindingFlags.Instance),
         typeof(SynergiesHub).GetMethod("SynergyAvailableHook")
         );
     Hook transformationHook = new Hook(
         typeof(SprenOrbitalItem).GetMethod("TransformSpren", BindingFlags.NonPublic | BindingFlags.Instance),
         typeof(SynergiesHub).GetMethod("TransformSprenNormal")
         );
     Hook deTransformationHook = new Hook(
         typeof(SprenOrbitalItem).GetMethod("DetransformSpren", BindingFlags.NonPublic | BindingFlags.Instance),
         typeof(SynergiesHub).GetMethod("DeTransformSprenNormal")
         );
 }
예제 #2
0
 public static void AddModdedSynergies()
 {
     if (ETGMod.Databases.Items["Suspiscious Strongbox"] != null)
     {
         SynergiesHub.CreateSynergy("Bowler's Approval", new List <int> {
             Toolbox.GetModdedItemId("jail_npc_shotgun"), Toolbox.GetModdedItemId("Suspiscious Strongbox")
         });
     }
     if (ETGMod.Databases.Items["Recyclinder"] != null)
     {
         SynergiesHub.CreateSynergy("Recycle, Collect and Use", new List <int> {
             Toolbox.GetModdedItemId("Big Chamber"), Toolbox.GetModdedItemId("Recyclinder")
         });
     }
     if (ETGMod.Databases.Items["Nitroglycylinder"] != null)
     {
         SynergiesHub.CreateSynergy("Relodin' - Explodin'", new List <int> {
             Toolbox.GetModdedItemId("Big Chamber"), Toolbox.GetModdedItemId("Nitroglycylinder")
         });
     }
 }
예제 #3
0
        public static bool SynergyAvailableHook(Func <AdvancedSynergyEntry, PlayerController, PlayerController, int, bool> orig, AdvancedSynergyEntry self, PlayerController p, PlayerController p2, int additionalID = -1)
        {
            if (self.ActivationStatus == SynergyEntry.SynergyActivation.INACTIVE)
            {
                return(false);
            }
            if (self.ActivationStatus == SynergyEntry.SynergyActivation.DEMO)
            {
                return(false);
            }
            bool flag = SynergiesHub.PlayerHasCompletionItem(p) || SynergiesHub.PlayerHasCompletionItem(p);
            bool playerHasCompletionGun = SynergiesHub.PlayerHasCompletionGun(p) || SynergiesHub.PlayerHasCompletionGun(p);

            if (self.IgnoreLichEyeBullets)
            {
                flag = false;
            }
            int num  = 0;
            int num2 = 0;

            for (int i = 0; i < self.MandatoryGunIDs.Count; i++)
            {
                if (SynergiesHub.PlayerHasPickup(p, self.MandatoryGunIDs[i]) || SynergiesHub.PlayerHasPickup(p2, self.MandatoryGunIDs[i]) || self.MandatoryGunIDs[i] == additionalID)
                {
                    num++;
                }
            }
            for (int j = 0; j < self.MandatoryItemIDs.Count; j++)
            {
                if (SynergiesHub.PlayerHasPickup(p, self.MandatoryItemIDs[j]) || SynergiesHub.PlayerHasPickup(p2, self.MandatoryItemIDs[j]) || self.MandatoryItemIDs[j] == additionalID)
                {
                    num2++;
                }
            }
            int num3 = 0;
            int num4 = 0;

            for (int k = 0; k < self.OptionalGunIDs.Count; k++)
            {
                if (SynergiesHub.PlayerHasPickup(p, self.OptionalGunIDs[k]) || SynergiesHub.PlayerHasPickup(p2, self.OptionalGunIDs[k]) || self.OptionalGunIDs[k] == additionalID)
                {
                    num3++;
                }
            }
            for (int l = 0; l < self.OptionalItemIDs.Count; l++)
            {
                if (SynergiesHub.PlayerHasPickup(p, self.OptionalItemIDs[l]) || SynergiesHub.PlayerHasPickup(p2, self.OptionalItemIDs[l]) || self.OptionalItemIDs[l] == additionalID)
                {
                    num4++;
                }
            }
            bool flag2 = self.MandatoryItemIDs.Count > 0 && self.MandatoryGunIDs.Count == 0 && self.OptionalGunIDs.Count > 0 && self.OptionalItemIDs.Count == 0;
            bool flag3 = self.MandatoryGunIDs.Count > 0 && self.MandatoryItemIDs.Count == 0 && self.OptionalItemIDs.Count > 0 && self.OptionalGunIDs.Count == 0;

            if (((self.MandatoryGunIDs.Count > 0 && num > 0) || (flag2 && num3 > 0)) && flag)
            {
                num++;
                num2++;
            }
            if (((self.MandatoryItemIDs.Count > 0 && num2 > 0) || (flag3 && num4 > 0)) && playerHasCompletionGun)
            {
                num++;
                num2++;
            }
            if (num < self.MandatoryGunIDs.Count || num2 < self.MandatoryItemIDs.Count)
            {
                return(false);
            }
            int num5 = self.MandatoryItemIDs.Count + self.MandatoryGunIDs.Count + num3 + num4;
            int num6 = self.MandatoryGunIDs.Count + num3;
            int num7 = self.MandatoryItemIDs.Count + num4;

            if (num6 > 0 && (self.MandatoryGunIDs.Count > 0 || flag2 || (self.RequiresAtLeastOneGunAndOneItem && num6 > 0)) && flag)
            {
                num7++;
                num6++;
                num5 += 2;
            }
            if (num7 > 0 && (self.MandatoryItemIDs.Count > 0 || flag3 || (self.RequiresAtLeastOneGunAndOneItem && num7 > 0)) && playerHasCompletionGun)
            {
                num7++;
                num6++;
                num5 += 2;
            }
            if (self.RequiresAtLeastOneGunAndOneItem && self.OptionalGunIDs.Count + self.MandatoryGunIDs.Count > 0 && self.OptionalItemIDs.Count + self.MandatoryItemIDs.Count > 0 && (num6 < 1 || num7 < 1))
            {
                return(false);
            }
            int num8 = Mathf.Max(2, self.NumberObjectsRequired);

            return(num5 >= num8);
        }
예제 #4
0
 public static void SetupSynergies()
 {
     SynergiesHub.CreateSynergy("boring", new List <int> {
         Toolbox.GetModdedItemId("Synergracing Bullets"), 815
     });
     SynergiesHub.CreateSynergy("Double Double Sprun", new List <int> {
         Toolbox.GetModdedItemId("The Sprun Bullet"), 578
     });
     SynergiesHub.CreateSynergy("2-Hit Obliterator", new List <int> {
         Toolbox.GetModdedItemId("Glass Heart (SpecialItemPack)")
     }, new List <int> {
         421, 422, 423, 424, 425, 364, 164
     }, statModifiers: new List <StatModifier>
     {
         Toolbox.SetupStatModifier(PlayerStats.StatType.Accuracy, 0.75f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.Damage, 1.5f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.Curse, -0.5f, StatModifier.ModifyMethod.ADDITIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.Coolness, 0.5f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.KnockbackMultiplier, 1.05f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.MoneyMultiplierFromEnemies, 1.125f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.MovementSpeed, 1.05f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.PlayerBulletScale, 1.15f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.RateOfFire, 1.25f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ReloadSpeed, 0.75f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ShadowBulletChance, 0.5f, StatModifier.ModifyMethod.ADDITIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ExtremeShadowBulletChance, 0.5f, StatModifier.ModifyMethod.ADDITIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.GlobalPriceMultiplier, 0.925f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ProjectileSpeed, 1.1f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ThrownGunDamage, 1.5f, StatModifier.ModifyMethod.MULTIPLICATIVE)
     });
     SynergiesHub.CreateSynergy("Hi, Tech", new List <int> {
         Toolbox.GetModdedItemId("Quantum Bullets")
     }, new List <int> {
         273, 228, 661
     });
     SynergiesHub.CreateSynergy("Dumber Dumb Bullets", new List <int> {
         Toolbox.GetModdedItemId("Alive Bullets"), 241
     });
     SynergiesHub.CreateSynergy("Literally", new List <int> {
         ETGMod.Databases.Items["hot_dog"].PickupObjectId, 492
     });
     SynergiesHub.CreateSynergy("MORE RAINBOW?", new List <int> {
         Toolbox.GetModdedItemId("jail_npc_shotgun")
     }, new List <int> {
         433, 569, 100
     });
     SynergiesHub.CreateSynergy("No Time To Break", new List <int> {
         Toolbox.GetModdedItemId("Diamond Guon Stone")
     }, new List <int> {
         Toolbox.GetModdedItemId("Glass Bullets (SpecialItemPack)"), Toolbox.GetModdedItemId("Glass Chamber (SpecialItemPack)")
     });
     SynergiesHub.CreateSynergy("Liches No More", new List <int> {
         Toolbox.GetModdedItemId("lich_slayer")
     }, new List <int> {
         281, 271
     });
     SynergiesHub.CreateSynergy("Lich's Full Hand", new List <int> {
         Toolbox.GetModdedItemId("lich_slayer"), 213
     }, statModifiers: new List <StatModifier>
     {
         new StatModifier
         {
             amount      = 1,
             modifyType  = StatModifier.ModifyMethod.ADDITIVE,
             statToBoost = PlayerStats.StatType.Curse
         },
         new StatModifier
         {
             amount      = 0.5f,
             modifyType  = StatModifier.ModifyMethod.MULTIPLICATIVE,
             statToBoost = PlayerStats.StatType.Accuracy
         },
         new StatModifier
         {
             amount      = 0.15f,
             modifyType  = StatModifier.ModifyMethod.ADDITIVE,
             statToBoost = PlayerStats.StatType.Damage
         },
         new StatModifier
         {
             amount      = 0.75f,
             modifyType  = StatModifier.ModifyMethod.MULTIPLICATIVE,
             statToBoost = PlayerStats.StatType.AmmoCapacityMultiplier
         }
     }, activeWhenGunsUnequipped: false);
     SynergiesHub.CreateSynergy("Sixther Chamber", new List <int> {
         Toolbox.GetModdedItemId("Big Chamber"), 407
     });
     SynergiesHub.CreateSynergy("Yellower Chamber", new List <int> {
         Toolbox.GetModdedItemId("Big Chamber"), 570
     });
     SynergiesHub.CreateSynergy("Oiler Cylinder", new List <int> {
         Toolbox.GetModdedItemId("Big Chamber"), 165
     });
     SynergiesHub.CreateSynergy("The Smart Companions", new List <int> {
         Toolbox.GetModdedItemId("Lock-On Bullets"), 527, 529
     });
     SynergiesHub.CreateSynergy("Be Serious", new List <int> {
         Toolbox.GetModdedItemId("Alive Bullets")
     }, new List <int> {
         284, Toolbox.GetModdedItemId("Lock-On Bullets")
     });
     SynergiesHub.CreateSynergy("boring", new List <int> {
         Toolbox.GetModdedItemId("Synergracing Bullets"), Toolbox.GetModdedItemId("lichs_favorite")
     }).MandatoryGunIDs =
         new List <int> {
         Toolbox.GetModdedItemId("Synergracing Bullets"), Toolbox.GetModdedItemId("lichs_favorite")
     };
     SynergiesHub.CreateSynergy("Gungeon Wizardry School", new List <int> {
         Toolbox.GetModdedItemId("Gunjurer Ring"), 395
     });
     SynergiesHub.CreateSynergy("Perfected It", new List <int> {
         Toolbox.GetModdedItemId("Penetrating Bullets"), 172
     }, statModifiers: new List <StatModifier> {
         Toolbox.SetupStatModifier(PlayerStats.StatType.Damage, 0.25f,
                                   StatModifier.ModifyMethod.ADDITIVE)
     });
     SynergiesHub.CreateSynergy("Snipin' Bros", new List <int> {
         Toolbox.GetModdedItemId("Invisibullets")
     }, new List <int> {
         102, 273
     }, true,
                                new List <StatModifier> {
         Toolbox.SetupStatModifier(PlayerStats.StatType.Accuracy, 0f, StatModifier.ModifyMethod.MULTIPLICATIVE)
     });
     SynergiesHub.CreateSynergy("Finding New Uses", new List <int> {
         Toolbox.GetModdedItemId("Alive Bullets"), Toolbox.GetModdedItemId("Big Chamber")
     });
     SynergiesHub.CreateSynergy("2 Compasses, One Exit", new List <int> {
         Toolbox.GetModdedItemId("Gungeon Compass"), 209
     });
     SynergiesHub.CreateSynergy("Gunderstorm", new List <int> {
         Toolbox.GetModdedItemId("eye")
     }, new List <int> {
         298, 156, 330, 153, 13
     });
     SynergiesHub.CreateSynergy(">=(", new List <int> {
         Toolbox.GetModdedItemId("Raging Bullets")
     }, new List <int> {
         323, 524
     });
     SynergiesHub.CreateSynergy("Big Gun Shotgun-Gun", new List <int> {
         Toolbox.GetModdedItemId("big_gun"), 601
     });
     SynergiesHub.CreateSynergy("A Balanced Diet", new List <int> {
     }, new List <int> {
         369, 478, 445, 197, 510, Toolbox.GetModdedItemId("hot_dog"), 291, 485, 110, 258, 637
     }, true,
                                new List <StatModifier> {
         Toolbox.SetupStatModifier(PlayerStats.StatType.Health, 1, StatModifier.ModifyMethod.ADDITIVE)
     });
     SynergiesHub.CreateSynergy("Clover's Flowers", new List <int> {
         Toolbox.GetModdedItemId("Ammo Flower"), 289
     });
     SynergiesHub.CreateSynergy("Our Goals Reached", new List <int> {
         Toolbox.GetModdedItemId("Pastkiller's Plan")
     }, new List <int> {
         491, 492, 493, 494, 572, 573
     });
     SynergiesHub.CreateSynergy("?Lucky Dice", new List <int> {
         Toolbox.GetModdedItemId("(Un)Lucky Dice"), 289
     });
     SynergiesHub.CreateSynergy("Gen 2", new List <int> {
         Toolbox.GetModdedItemId("Pokebullet"), 110
     });
     SynergiesHub.CreateSynergy("Chicken Friends", new List <int> {
         Toolbox.GetModdedItemId("Ring of Live Ammo"), 572
     });
     SynergiesHub.CreateSynergy("Elemental Guns... And Bullets", new List <int> {
         Toolbox.GetModdedItemId("sequencer"), 295, 204, 298
     });
     SynergiesHub.CreateSynergy("Wonda-wonder... Wonder-wonda!!!", new List <int> {
         Toolbox.GetModdedItemId("Scroll of Wonder")
     }, new List <int> {
         115, 396, 397, 398, 399, 400, 465, 633, 666, 137, 281, 632
     });
     SynergiesHub.CreateSynergy("Perfecter Charge", new List <int> {
         Toolbox.GetModdedItemId("Car Battery")
     }, new List <int> {
         298, 318, 153
     });
     SynergiesHub.CreateSynergy("Ugly By Nature", new List <int> {
         Toolbox.GetModdedItemId("ugly_gun")
     }, new List <int> {
         311, 453, 454, 607
     });
     SynergiesHub.CreateSynergy("Forbidden Ammolet of Confusion", new List <int> {
         Toolbox.GetModdedItemId("Crimstone Ammolet"), 465
     });
     SynergiesHub.CreateSynergy("Forbidden Ammolet of Resistance", new List <int> {
         Toolbox.GetModdedItemId("Ebonstone Ammolet"), 255
     });
     SynergiesHub.CreateSynergy("Key of Battle", new List <int> {
         Toolbox.GetModdedItemId("Key of Chaos")
     }, new List <int> {
         95, 166
     });
     SynergiesHub.CreateSynergy("There is only chaos.", new List <int> {
         Toolbox.GetModdedItemId("Key of Chaos")
     }, new List <int> {
         325, 569
     });
     SynergiesHub.CreateSynergy("Arcane Gunflower", new List <int> {
         Toolbox.GetModdedItemId("Ammo Flower"), 462
     });
     SynergiesHub.CreateSynergy("Magneto-Lotus", new List <int> {
         Toolbox.GetModdedItemId("Ammo Flower"), 536
     });
     SynergiesHub.CreateSynergy("Ammo Cloak", new List <int> {
         Toolbox.GetModdedItemId("Ammo Flower"), 433
     });
     SynergiesHub.CreateSynergy("Firework Master", new List <int> {
         Toolbox.GetModdedItemId("mk1"), Toolbox.GetModdedItemId("Fireworks")
     });
     SynergiesHub.CreateSynergy("Deadly Surprise", new List <int> {
         Toolbox.GetModdedItemId("mimigun")
     }, new List <int> {
         293, 294, 664
     });
     SynergiesHub.CreateSynergy("Brothers In Arms", new List <int> {
         580
     }, new List <int> {
         Toolbox.GetModdedItemId("junk1_sword"), Toolbox.GetModdedItemId("junken")
     });
     SynergiesHub.CreateSynergy("I'm Helping!", new List <int> {
         Toolbox.GetModdedItemId("Armor-Heart Friendship")
     }, new List <int> {
         164, 450
     });
     SynergiesHub.CreateSynergy("You lied, I believed.", new List <int> {
         Toolbox.GetModdedItemId("Stone Junk"), 148
     });
     SynergiesHub.CreateSynergy("Will you sacrifice it?", new List <int> {
         Toolbox.GetModdedItemId("Stone Junk"), 641
     });
     SynergiesHub.CreateSynergy("Can't Talk, But Still Fun.", new List <int> {
         Toolbox.GetModdedItemId("Stone Junk"), 580
     });
     SynergiesHub.CreateSynergy("Prosthetic Heart", new List <int> {
         Toolbox.GetModdedItemId("Shell'tan's Heart"), 116
     });
     SynergiesHub.CreateSynergy("Problems Require Solutions", new List <int> {
         Toolbox.GetModdedItemId("Relode-Lode"), Toolbox.GetModdedItemId("How To Throw Guns")
     }, statModifiers: new List <StatModifier>
     {
         Toolbox.SetupStatModifier(PlayerStats.StatType.ReloadSpeed, 0.75f, StatModifier.ModifyMethod.MULTIPLICATIVE),
         Toolbox.SetupStatModifier(PlayerStats.StatType.RateOfFire, 1.25f, StatModifier.ModifyMethod.MULTIPLICATIVE),
     });
     SynergiesHub.CreateSynergy("Shield Are Cool!", new List <int> {
         Toolbox.GetModdedItemId("Shield of Gunkh")
     }, new List <int> {
         Toolbox.GetModdedItemId("aegis"), 380
     }, false);
     SynergiesHub.CreateSynergy("JW2", new List <int> {
         Toolbox.GetModdedItemId("Junk Armor"), 545
     });
     SynergiesHub.CreateSynergy("Shield Bros.", new List <int> {
         Toolbox.GetModdedItemId("aegis"), 380
     });
     SynergiesHub.CreateSynergy("Dynamo-Machine", new List <int> {
         Toolbox.GetModdedItemId("Tesla Coil (SpecialItemPack)"), 13
     });
     SynergiesHub.CreateSynergy("Giant's Playtoyllets", new List <int> {
         Toolbox.GetModdedItemId("Flat Bullets"), Toolbox.GetModdedItemId("Straight Bullets")
     });
     SynergiesHub.CreateSynergy("2, Repeat It", new List <int> {
         Toolbox.GetModdedItemId("Peashooter Seeds"), 197
     });
     SynergiesHub.CreateSynergy("Two Trees Are Better Than One", new List <int> {
         Toolbox.GetModdedItemId("Mahoguny Sapling"), 339
     });
     SynergiesHub.CreateSynergy("I Planted You!!!", new List <int> {
         Toolbox.GetModdedItemId("Mahoguny Sapling"), 122
     });
     SynergiesHub.CreateSynergy("I'm The Boss Here.", new List <int> {
         Toolbox.GetModdedItemId("Minigun Stand"), 84
     });
     SynergiesHub.CreateSynergy("Gunthrowing Expert", new List <int> {
         Toolbox.GetModdedItemId("Muscle"), Toolbox.GetModdedItemId("How To Throw Guns")
     }, statModifiers:
                                new List <StatModifier> {
         Toolbox.SetupStatModifier(PlayerStats.StatType.ThrownGunDamage, 2, StatModifier.ModifyMethod.MULTIPLICATIVE)
     });
     SynergiesHub.CreateSynergy("Woodener Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Wooden Guon Stone (pavlov.andrei.d)")
     }, new List <int> {
         286, 158, 127
     });
     SynergiesHub.CreateSynergy("Diamonder Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Diamond Guon Stone")
     }, new List <int> {
         286, 158, 199
     });
     SynergiesHub.CreateSynergy("Magenter Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Magenta Guon Stone")
     }, new List <int> {
         286, 158, 595
     });
     SynergiesHub.CreateSynergy("Darker Green Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Dark Green Guon Stone")
     }, new List <int> {
         286, 158, Toolbox.GetModdedItemId("Ammo Flower")
     });
     SynergiesHub.CreateSynergy("Purpler Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Purple Guon Stone")
     }, new List <int> {
         286, 158, 190
     });
     SynergiesHub.CreateSynergy("Blacker Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Black Guon Stone")
     }, new List <int> {
         286, 158, 489
     });
     SynergiesHub.CreateSynergy("Polarizinger Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Polarizing Guon Stone")
     }, new List <int> {
         286, 158, 540
     });
     SynergiesHub.CreateSynergy("Philosopher's Great Guon Stone", new List <int> {
         Toolbox.GetModdedItemId("Philosopher's Guon Stone")
     }, new List <int> {
         286, 158, 145
     });
     SynergiesHub.CreateSynergy("I've Always Been The Bullet.", new List <int> {
         Toolbox.GetModdedItemId("Gungeoneer Bullet"), Toolbox.GetModdedItemId("The Sprun Bullet")
     });
     SynergiesHub.CreateSynergy("The Living Ones", new List <int> {
         Toolbox.GetModdedItemId("Gungeoneer Bullet")
     }, new List <int> {
         599, 338, 598, 566
     });
     SynergiesHub.CreateSynergy("Dead Gaze", new List <int> {
         Toolbox.GetModdedItemId("Kaliber's Gaze")
     }, new List <int> {
         570, 569, 631
     });
     SynergiesHub.CreateSynergy("Grim Superreaper", new List <int> {
         Toolbox.GetModdedItemId("Crown of the Jammed"), Toolbox.GetModdedItemId("jamm_scythe")
     });
     SynergiesHub.CreateSynergy("Mine Too!", new List <int> {
         Toolbox.GetModdedItemId("jamm_scythe"), 365
     });
     SynergiesHub.CreateSynergy("True King", new List <int> {
         Toolbox.GetModdedItemId("Round King (SpecialItemPack)")
     }, new List <int> {
         551, 214, Toolbox.GetModdedItemId("Crown of the Jammed")
     });
     SynergiesHub.CreateSynergy("Swordgeon Awaits, %PLAYER_NICK", new List <int> {
         Toolbox.GetModdedItemId("Ocarina of Time")
     }, new List <int> {
         572, 506, Toolbox.GetModdedItemId("Ring of Live Ammo")
     });
     SynergiesHub.CreateSynergy("The Success and The Failure", new List <int> {
         Toolbox.GetModdedItemId("hd"), Toolbox.GetModdedItemId("ugly_gun")
     });
     SynergiesHub.CreateSynergy("Low-Quality Help", new List <int> {
         Toolbox.GetModdedItemId("hd"), 38
     });
     SynergiesHub.CreateSynergy("Gundead Geometry", new List <int> {
     }, new List <int> {
         Toolbox.GetModdedItemId("decagun"), 385, 175, 595
     }, false, new List <StatModifier>
     {
         Toolbox.SetupStatModifier(PlayerStats.StatType.Damage, 0.25f, StatModifier.ModifyMethod.ADDITIVE, false),
         Toolbox.SetupStatModifier(PlayerStats.StatType.AmmoCapacityMultiplier, 0.25f, StatModifier.ModifyMethod.ADDITIVE, false),
         Toolbox.SetupStatModifier(PlayerStats.StatType.Accuracy, -0.25f, StatModifier.ModifyMethod.ADDITIVE, false),
         Toolbox.SetupStatModifier(PlayerStats.StatType.RateOfFire, 0.25f, StatModifier.ModifyMethod.ADDITIVE, false),
         Toolbox.SetupStatModifier(PlayerStats.StatType.ReloadSpeed, -0.25f, StatModifier.ModifyMethod.ADDITIVE, false),
     });
     SynergiesHub.CreateSynergy("\"the synergy\"", new List <int> {
         Toolbox.GetModdedItemId("Green Chamber"), 570
     });
     SynergiesHub.CreateSynergy("Hidden Tech Super Chaos", new List <int> {
         Toolbox.GetModdedItemId("Table Tech Chaos")
     }, new List <int> {
         325, 569
     });
     SynergiesHub.CreateSynergy("King Bullat Shooter", new List <int> {
         Toolbox.GetModdedItemId("batlauncher")
     }, new List <int> {
         532, 214, 551
     });
 }