/// <summary> /// /// </summary> /// <param name="t0"></param> /// <param name="t1"></param> public static Orient3d Multiply(ref Orient3d t0, ref Orient3d t1) { return(t0.Apply(t1)); }
/// <summary> /// /// </summary> /// <param name="t0"></param> /// <param name="t1"></param> /// <returns></returns> public static Orient3d CreateRelative(ref Orient3d t0, ref Orient3d t1) { return(t1.Apply(t0.Inverse)); }
/// <summary> /// /// </summary> /// <param name="orient"></param> /// <param name="point"></param> /// <returns></returns> public static Vec3d Multiply(ref Orient3d orient, Vec3d point) { return(orient.Apply(point)); }
/// <summary> /// /// </summary> /// <param name="from"></param> /// <param name="to"></param> /// <returns></returns> public static Orient3d CreateFromTo(ref Orient3d from, ref Orient3d to) { return(to.Apply(from.Inverse)); }