예제 #1
0
 public FadeEffectModel(GameModel parent, Model model) : base(model, new Place())
 {
     fade        = 1;
     this.parent = parent;
 }
예제 #2
0
 public bool collides(GameModel other)
 {
     return(model.Meshes[0].BoundingSphere.Intersects(other.model.Meshes[0].BoundingSphere));
 }