public static List<ISpaceCraft> BuildAutoLandingTest(IMassiveBody planet, VehicleConfig payload, string craftDirectory) { var f9 = new F9S1(craftDirectory, planet.Position + new DVector2(0, -planet.SurfaceRadius - 7000), planet.Velocity + new DVector2(-400, 400), 3500); return new List<ISpaceCraft> { f9, }; }
private static List<ISpaceCraft> BuildF9Dragon(IMassiveBody planet, string craftDirectory, VehicleConfig vehicle, float offset = 0) { var dragon = new Dragon(craftDirectory, planet.Position + new DVector2(offset, -planet.SurfaceRadius), planet.Velocity, vehicle.PayloadMass); var dragonTrunk = new DragonTrunk(craftDirectory, DVector2.Zero, DVector2.Zero); var f9S1 = new F9S1(craftDirectory, DVector2.Zero, DVector2.Zero); var f9S2 = new F9S2(craftDirectory, DVector2.Zero, DVector2.Zero, 8.3); dragon.AddChild(dragonTrunk); dragonTrunk.SetParent(dragon); dragonTrunk.AddChild(f9S2); f9S2.SetParent(dragonTrunk); f9S2.AddChild(f9S1); f9S1.SetParent(f9S2); return new List<ISpaceCraft> { dragon, dragonTrunk, f9S2, f9S1 }; }
private static List<ISpaceCraft> BuildF9(IMassiveBody planet, VehicleConfig vehicle, string craftDirectory, float offset = 0) { var demoSat = new DemoSat(craftDirectory, planet.Position + new DVector2(offset, -planet.SurfaceRadius), planet.Velocity + new DVector2(-400, 0), vehicle.PayloadMass); var f9S1 = new F9S1(craftDirectory, DVector2.Zero, DVector2.Zero); var f9S2 = new F9S2(craftDirectory, DVector2.Zero, DVector2.Zero, 13.3); demoSat.AddChild(f9S2); f9S2.SetParent(demoSat); f9S2.AddChild(f9S1); f9S1.SetParent(f9S2); return new List<ISpaceCraft> { demoSat, f9S2, f9S1 }; }