protected virtual void DrawMenuOptions(SpriteBatch spriteBatch) { Color color; for (int i = 0; i < menuOptions.Count; i++) { color = FontManager.FontColorStatic; if (cursorIndex == i) { color = FontManager.FontSelectColor1; } spriteBatch.DrawString(FontManager.GetFontStatic(14), menuOptions[i], new Vector2(menuOptionOrigin.X + (i * MenuOptionXDistance), menuOptionOrigin.Y) + FontManager.FontOffsetStatic, color, 0f, Vector2.Zero, 1f, SpriteEffects.None, 1f); } }
private void DrawOkayButton(SpriteBatch spriteBatch) { // Draws "okay"-button spriteBatch.Draw(okayButton.Texture, okayButtonPosition, okayButton.SourceRectangle, Color.White, 0f, new Vector2(okayButton.SourceRectangle.Value.Width / 2, okayButton.SourceRectangle.Value.Height / 2), 1f, SpriteEffects.None, 0.975f); // Draws "okay"-text spriteBatch.DrawString(FontManager.GetFontStatic(14), "Okay", okayButtonPosition + FontManager.FontOffsetStatic, FontManager.FontSelectColor2, 0f, FontManager.GetFontStatic(14).MeasureString("Okay") / 2, 1f, SpriteEffects.None, 1f); }
public void Initialize() { textBuffer = new List <String>(); font = FontManager.GetFontStatic(14); fontOffset = FontManager.FontOffsetStatic; fontColor = FontManager.FontColorStatic; containerWidth = (int)CanvasTextAreaSize.X; }
public void DisplayGeneralInfo(SpriteBatch spriteBatch) { //Money spriteBatch.DrawString(FontManager.GetFontStatic(16), "Money: " + (int)StatsManager.Crebits + " Crebits", new Vector2(Game1.ScreenSize.X / 2 + Game1.ScreenSize.X / 4, Game1.ScreenSize.Y * 3 / 4 + 30) + FontManager.FontOffsetStatic, FontManager.FontColorStatic, 0f, FontManager.GetFontStatic(16).MeasureString("Money: " + (int)StatsManager.Crebits + " Crebits") / 2, 1f, SpriteEffects.None, 1f); }
public void Draw(SpriteBatch spriteBatch) { for (int i = 0; i < displayList.Count; i++) { displayList[i].Draw(spriteBatch); spriteBatch.DrawString(FontManager.GetFontStatic(14), displayList[i].name, displayList[i].Position, var1 == i ? FontManager.FontSelectColor1 : FontManager.FontColorStatic, 0f, FontManager.GetFontStatic(14).MeasureString(displayList[i].name) / 2, 1f, SpriteEffects.None, 1f); } CursorLevel2.Draw(spriteBatch); }
private void MouseControls() { for (int i = 0; i < menuOptions.Count; i++) { if (ControlManager.IsMouseOverText(FontManager.GetFontStatic(14), menuOptions[i], new Vector2(menuOptionOrigin.X + i * menuOptionXDistance, menuOptionOrigin.Y + i * menuOptionYDistance) + FontManager.FontOffsetStatic, screenPosition, this is SelectionMenu)) { if (ControlManager.IsMouseMoving()) { cursorIndex = i; } } } }
private static void DisplayList(SpriteBatch spriteBatch, String tag, List <ShipPart> partList, Vector2 startPosition, float deltaY, int slot = 0) { spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), tag, startPosition, FontManager.FontColorStatic); int pos = 1; foreach (ShipPart part in partList) { string name = part.Name; Color color = Color.White; if (!part.Kind.ToLower().Equals("primary") && ShipInventoryManager.IsEquipped(part)) { name += " [equipped]"; } else if (part.Kind.ToLower().Equals("primary") && ShipInventoryManager.IsEquippedAt(part, slot)) { name += " [equipped]"; } if (layer == 2 && layer2pos == partList.IndexOf(part)) { color = FontManager.FontSelectColor1; } spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), name, new Vector2(startPosition.X + 20, startPosition.Y + pos * deltaY), color); pos++; } if (layer == 2) { Color color = Color.White; if (layer2pos == partList.Count) { color = FontManager.FontSelectColor1; } spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), "Back", new Vector2(startPosition.X + 20, startPosition.Y + pos * deltaY), color); } }
private void MouseControls() { for (int i = 0; i < options.Count; i++) { if (ControlManager.IsMouseOverText(FontManager.GetFontStatic(14), options[i], new Vector2(10, 10 + (i * 20)), false)) { if (ControlManager.IsMouseMoving()) { cursorIndex = i; } if (ControlManager.IsLeftMouseButtonClicked()) { ButtonActions(); } } } }
private void CheckMouseCursorLevel2() { List <Mission> missions; switch (cursorLevel1Position) { case 0: missions = MissionManager.ReturnActiveMissions(); break; case 1: missions = MissionManager.ReturnCompletedDeadMissions(); break; case 2: missions = MissionManager.ReturnFailedDeadMissions(); break; default: missions = new List <Mission>(); break; } for (int i = 0; i < missions.Count + 1; i++) { string text = i < missions.Count ? missions[i].MissionName : "Back"; if (ControlManager.IsMouseOverText(FontManager.GetFontStatic(14), text, new Vector2(MissionScreenState.GetRightRectangle.X + Game1.ScreenSize.X / 16, 93 + i * 23) + Game.fontManager.FontOffset, Vector2.Zero, false)) { cursorLevel2Position = i; if (ControlManager.IsLeftMouseButtonClicked() && i == missions.Count) { cursorLevel = 1; elapsedSinceKey = 0; } } } }
/// <summary> /// Draws names of all objects in gameObjects relative to their position /// </summary> /// <param name="spriteBatch"></param> /// <param name="gameObjects">objects which names to be displayed</param> public static void DrawOverlay(SpriteBatch spriteBatch, List <GameObjectOverworld> gameObjects) { if (mapState == MapState.On) { foreach (GameObjectOverworld obj in gameObjects) { spriteBatch.DrawString(FontManager.GetFontStatic(14), obj.name, new Vector2(obj.position.X, obj.position.Y - ((obj.Bounds.Height * obj.scale) / 2) - 300), Color.White, 0f, FontManager.GetFontStatic(14).MeasureString(obj.name) / 2, 55, SpriteEffects.None, 1f); } spriteBatch.DrawString(FontManager.GetFontStatic(14), "Press '" + ControlManager.GetKeyName(RebindableKeys.Map) + "' to hide map..", new Vector2(camera.cameraPos.X, camera.cameraPos.Y + HelpTextOffset), Color.White, 0f, FontManager.GetFontStatic(14).MeasureString("Press '" + ControlManager.GetKeyName(RebindableKeys.Map) + "' to hide map..") / 2, 80, SpriteEffects.None, 1f); } }
public virtual void Draw(SpriteBatch spriteBatch) { for (int i = 0; i < allButtons.Count; i++) { Color fontColor = FontManager.FontColorStatic; allButtons[i].Draw(spriteBatch); if (i == activeButtonIndexY) { fontColor = FontManager.FontSelectColor1; } if (allButtons[i].isVisible) { spriteBatch.DrawString(FontManager.GetFontStatic(16), allButtons[i].name, allButtons[i].Position, fontColor, 0f, FontManager.GetFontStatic(16).MeasureString(allButtons[i].name) / 2, 1f, SpriteEffects.None, 0.9f); } } activeMenuState.Draw(spriteBatch); foreach (TextBox txtBox in textBoxes) { Color color = Game.fontManager.FontColor; if (txtBox.GetText().Contains("Main - ")) { color = MissionManager.MainMissionColor; } else if (txtBox.GetText().Contains("Secondary - ")) { color = MissionManager.SideMissionColor; } txtBox.Draw(spriteBatch, color, Game.fontManager.FontOffset); } }
protected override void DrawMenuOptions(SpriteBatch spriteBatch) { for (int i = 0; i < menuOptions.Count; i++) { Color color = FontManager.FontColorStatic; if (cursorIndex == i) { color = FontManager.FontSelectColor1; } spriteBatch.DrawString(FontManager.GetFontStatic(14), menuOptions[i], new Vector2(canvasPosition.X, canvasPosition.Y + (i * MenuOptionYDistance)) + FontManager.FontOffsetStatic, color, 0f, FontManager.GetFontStatic(14).MeasureString(menuOptions[i]) / 2, 1f, SpriteEffects.None, 1f); } }
public void Draw(SpriteBatch spriteBatch) { spriteBatch.DrawString(FontManager.GetFontStatic(12), "X: " + x + " Y: " + y, new Vector2(10, 10), Color.White); }
public override void Update(GameTime gameTime) { if (BaseState.GetBase() != null) { availableMissions = MissionManager.ReturnAvailableMissions(BaseState.GetBase().name); } if (BaseStateManager.ButtonControl.Equals(ButtonControl.Mission) || BaseStateManager.ButtonControl.Equals(ButtonControl.Response)) { missionCursor.isActive = true; missionCursor.isVisible = true; } else { missionCursor.isActive = false; missionCursor.isVisible = false; } if (BaseStateManager.ButtonControl == ButtonControl.Mission) { //Moves button cursor right when pressing up. if (ControlManager.CheckPress(RebindableKeys.Up)) { missionCursorIndex--; } //Moves button cursor left when pressing down else if (ControlManager.CheckPress(RebindableKeys.Down)) { missionCursorIndex++; } if (MissionCursorIndex > availableMissions.Count) { missionCursorIndex = 0; } else if (MissionCursorIndex < 0) { missionCursorIndex = availableMissions.Count; } for (int i = 0; i < availableMissions.Count + 1; i++) { String text = i != availableMissions.Count ? availableMissions[i].MissionName : "Back"; if (ControlManager.IsMouseOverText(FontManager.GetFontStatic(14), text, new Vector2(Game1.ScreenSize.X / 2, Game1.ScreenSize.Y / 2 - 40 + (20 * (i + (i == availableMissions.Count ? 1 : 0))) + FindTextBoxWithText(text).TextBoxRect.Height))) { if (ControlManager.IsMouseMoving()) { missionCursorIndex = i; } } } if (availableMissions.Count > 0 && missionCursorIndex != availableMissions.Count) { selectedMission = availableMissions[MissionCursorIndex]; } } else if (BaseStateManager.ButtonControl == ButtonControl.Response) { //Moves button cursor right when pressing up. if (ControlManager.CheckPress(RebindableKeys.Up)) { responseCursorIndex--; } //Moves button cursor left when pressing down else if (ControlManager.CheckPress(RebindableKeys.Down)) { responseCursorIndex++; } if (MissionManager.MissionResponseBuffer.Count <= 0) { if (ControlManager.IsMouseOverArea(new Rectangle( BaseStateManager.ResponseRectangles[0].X - (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.PosResponse).X / 2, BaseStateManager.ResponseRectangles[0].Y + BaseStateManager.ResponseRectangles[0].Height / 2, (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.PosResponse).X, (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.PosResponse).Y))) { responseCursorIndex = 0; } else if (ControlManager.IsMouseOverArea(new Rectangle( BaseStateManager.ResponseRectangles[1].X - (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.NegResponse).X / 2, BaseStateManager.ResponseRectangles[1].Y + BaseStateManager.ResponseRectangles[1].Height / 2, (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.NegResponse).X, (int)FontManager.GetFontStatic(14).MeasureString(selectedMission.NegResponse).Y))) { responseCursorIndex = 1; } if (responseCursorIndex > 1) { responseCursorIndex = 0; } else if (responseCursorIndex < 0) { responseCursorIndex = 1; } } else { for (int i = 0; i < MissionManager.MissionResponseBuffer.Count; i++) { if (ControlManager.IsMouseOverArea(new Rectangle( BaseStateManager.ResponseRectangles[i].X - (int)FontManager.GetFontStatic(14).MeasureString(MissionManager.MissionResponseBuffer[i]).X / 2, BaseStateManager.ResponseRectangles[i].Y + BaseStateManager.ResponseRectangles[i].Height / 2, (int)FontManager.GetFontStatic(14).MeasureString(MissionManager.MissionResponseBuffer[i]).X, (int)FontManager.GetFontStatic(14).MeasureString(MissionManager.MissionResponseBuffer[i]).Y))) { responseCursorIndex = i; } } if (responseCursorIndex > MissionManager.MissionResponseBuffer.Count - 1) { responseCursorIndex = 0; } else if (responseCursorIndex < 0) { responseCursorIndex = MissionManager.MissionResponseBuffer.Count - 1; } } } if (BaseStateManager.ButtonControl != ButtonControl.Response && ControlManager.CheckPress(RebindableKeys.Pause)) { SkipMissionText(); } else { base.Update(gameTime); } }
private void CheckMouseLevel2() { int listLength; string text = ""; if (cursorCoordLv1.Position != 5) { listLength = ShipInventoryManager.ownCounts[cursorCoordLv1.Position - 1]; } else { if (cursorCoordLv1.Y == 0) { listLength = ShipInventoryManager.GetAvailablePrimaryWeapons(1).Count; } else { listLength = ShipInventoryManager.GetAvailablePrimaryWeapons(2).Count; } } for (int i = 0; i < listLength + 1; i++) { if (i < listLength) { if (cursorCoordLv1.Position != 5) { if (cursorCoordLv1.Position == 1) { text = ShipInventoryManager.ownedEnergyCells[i].Name; } else if (cursorCoordLv1.Position == 2) { text = ShipInventoryManager.ownedPlatings[i].Name; } else if (cursorCoordLv1.Position == 3) { text = ShipInventoryManager.ownedShields[i].Name; } else if (cursorCoordLv1.Position == 4) { text = ShipInventoryManager.OwnedSecondary[i].Name; } } else { if (cursorCoordLv1.Y == 0) { text = ShipInventoryManager.GetAvailablePrimaryWeapons(1)[i].Name; } else { text = ShipInventoryManager.GetAvailablePrimaryWeapons(2)[i].Name; } } } else { text = "Back"; } if (ControlManager.IsMouseOverText(FontManager.GetFontStatic(16), text, new Vector2(Game1.ScreenSize.X / 2 + 50, 93 + i * 23), Vector2.Zero, false)) { cursorLevel2Position = i; if (ControlManager.IsLeftMouseButtonClicked()) { if (cursorLevel2Position < listLength) { OnPressLevel2(); } else { cursorLevel = 1; elapsedSinceKey = 0; } } } } }
public static void DisplayPlatingInfo(SpriteBatch spriteBatch) { spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), "Platings", topDisplayPos + FontManager.FontOffsetStatic, FontManager.FontColorStatic, 0, FontManager.GetFontStatic(16).MeasureString("Plating") / 2, 1.0f, SpriteEffects.None, 0.5f); DisplayList(spriteBatch, "Owned platings", ShipInventoryManager.OwnedPlatings, equippedDisplayPos + FontManager.FontOffsetStatic, ySpacing); }
public static void DisplayPrimaryWeaponInfo2(SpriteBatch spriteBatch) { spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), "Primary weapon slot 2", topDisplayPos + FontManager.FontOffsetStatic, FontManager.FontColorStatic, 0, FontManager.GetFontStatic(16).MeasureString("Primary weapon slot 2") / 2, 1.0f, SpriteEffects.None, 0.5f); DisplayList(spriteBatch, "Owned weapons", ShipInventoryManager.GetAvailablePrimaryWeapons(2), equippedDisplayPos + FontManager.FontOffsetStatic, ySpacing, 2); }
public static void DisplayBackInfo(SpriteBatch spriteBatch) { spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), "Back", topDisplayPos + FontManager.FontOffsetStatic, FontManager.FontColorStatic, 0, FontManager.GetFontStatic(16).MeasureString("Back") / 2, 1.0f, SpriteEffects.None, 0.5f); spriteBatch.DrawString(FontManager.GetFontStatic(fontSize), "Leave inventory", equippedDisplayPos + FontManager.FontOffsetStatic, FontManager.FontColorStatic); }
public void Initialize() { font = FontManager.GetFontStatic(14); textSize = font.MeasureString(AutoSaveMessage); windowSize = new Vector2(Game1.ScreenSize.X, Game1.ScreenSize.Y); }