public static void Destory() { //ensure call Create() first TextureMan pMan = TextureMan.GetInstance(); Debug.Assert(pMan != null); pMan.baseDestory(); pMan.poNodeForCompare = null; TextureMan.pInstance = null; }
public static void Destory() { //ensure call Create() first TextureMan pMan = TextureMan.GetInstance(); Debug.Assert(pMan != null); pMan.baseDestory(); pMan.poNodeForCompare = null; TextureMan.pInstance = null; }