/// <summary> /// Dessine l'objet /// </summary> /// <param name="gameInstance">Instance de la partie en cours</param> /// <param name="graphics">Graphisme a utiliser</param> public override void Draw(Game gameInstance, Graphics graphics) { sprite.Draw().SetResolution(graphics.DpiX, graphics.DpiY); graphics.DrawImage(sprite.Draw(), (float)position.X, (float)position.Y); }