public void Enqueue(TimeEvent.Name inEventName, Command inCommand, float inTimeDelta) { QueuedTimeEvent pQueuedTimeEvent = (QueuedTimeEvent)BaseAdd(); Debug.Assert(pQueuedTimeEvent != null); // Initialize QTE pQueuedTimeEvent.Set(inEventName, inCommand, inTimeDelta); }
protected override void DerivedDestroyNode(DLink pLink) { QueuedTimeEvent pQueuedTimeEvent = (QueuedTimeEvent)pLink; pQueuedTimeEvent.Set(TimeEvent.Name.Uninitialized, null, -1.0f); }