public override void Transition() { SpriteBatchMan.SetActive(this.poSpriteBatchMan); GameObjectMan.SetActive(this.poGameObjectMan); FontMan.SetActive(this.poFontMan); InputMan.SetActive(this.poInputMan); }
//DoubleCheck this public static void Remove(Font pFNode) { Debug.Assert(pFNode != null); FontMan pFMan = FontMan.PrivGetInstance(); pFMan.BaseRemove(pFNode); }
public override void LoadContent() { pSpriteBatchMan = new SpriteBatchMan(1, 1); TextureMan.Create(2, 1); GlyphMan.Create(3, 1); FontMan.Create(1, 1); TextureMan.Add(Texture.Name.Consolas36pt, "Consolas36pt.tga"); FontMan.AddXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.Name.Consolas36pt); SpriteBatch pSB_Texts = pSpriteBatchMan.Add(SpriteBatch.Name.Texts); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "SCORE<1> HIGH-SCORE SCORE<2>", Glyph.Name.Consolas36pt, 200, 680); FontMan.Add(pSpriteBatchMan, Font.Name.ScoreOne, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 240, 650); FontMan.Add(pSpriteBatchMan, Font.Name.HighestScore, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 440, 650); FontMan.Add(pSpriteBatchMan, Font.Name.ScoreTwo, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 650, 650); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "SPACE INVADERS", Glyph.Name.Consolas36pt, 320, 500); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "Choose 1 or 2 to play...", Glyph.Name.Consolas36pt, 240, 450); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "1, Single Player", Glyph.Name.Consolas36pt, 300, 350); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "2, Two Player", Glyph.Name.Consolas36pt, 310, 250); InputSubject pInputSubject; pInputSubject = InputMan.GetKeyOneSubject(); pInputSubject.Attach(new MoveToPlayingStateObserver()); pInputSubject = InputMan.GetKeyTwoSubject(); pInputSubject.Attach(new MoveToPlayingStateObserver()); Simulation.SetState(Simulation.State.Realtime); }
public override void UnLoadContent() { pSpriteBatchMan.Destroy(); TextureMan.Destroy(); GlyphMan.Destroy(); FontMan.Destroy(); }
public override void LoadContent() { pSpriteBatchMan = new SpriteBatchMan(1, 1); //TimerMan.Create(3, 1); TextureMan.Create(2, 1); GlyphMan.Create(3, 1); FontMan.Create(1, 1); TextureMan.Add(Texture.Name.Consolas36pt, "Consolas36pt.tga"); FontMan.AddXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.Name.Consolas36pt); SpriteBatch pSB_Texts = pSpriteBatchMan.Add(SpriteBatch.Name.Texts); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "SCORE<1> HIGH-SCORE SCORE<2>", Glyph.Name.Consolas36pt, 200, 680); FontMan.Add(pSpriteBatchMan, Font.Name.ScoreOne, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 240, 650); FontMan.Add(pSpriteBatchMan, Font.Name.HighestScore, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 440, 650); FontMan.Add(pSpriteBatchMan, Font.Name.ScoreTwo, SpriteBatch.Name.Texts, "00", Glyph.Name.Consolas36pt, 650, 650); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "GAME OVER!!", Glyph.Name.Consolas36pt, 350, 400); FontMan.Add(pSpriteBatchMan, Font.Name.Title, SpriteBatch.Name.Texts, "Press 3 to go back to the menu...", Glyph.Name.Consolas36pt, 200, 280); InputSubject pInputSubject; pInputSubject = InputMan.GetKeyThreeSubject(); pInputSubject.Attach(new MoveToMenuObserver()); Simulation.SetState(Simulation.State.Realtime); //CycleBackToMenuState pCylce = new CycleBackToMenuState(); //TimerMan.Add(TimeEvent.Name.CycleBackToMenu, pCylce, 20f); }
public override void Initialize() { this.poSpriteBatchMan = new SpriteBatchMan(3, 1); SpriteBatchMan.SetActive(this.poSpriteBatchMan); this.poFontMan = new FontMan(); FontMan.SetActive(this.poFontMan); this.poInputMan = new InputMan(); InputMan.SetActive(this.poInputMan); SpriteBatch pSB_Texts = SpriteBatchMan.Add(SpriteBatch.Name.Texts, 100, true); HighScore hS = new HighScore(); Texture pTexture = TextureMan.Add(Texture.Name.Consolas36pt, "Consolas36pt.tga"); GlyphMan.AddXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.Name.Consolas36pt); Font pFont = FontMan.Add(Font.Name.HighScore, SpriteBatch.Name.Texts, "High Score", Glyph.Name.Consolas36pt, 100, 500); pFont.SetColor(1.0f, 1.0f, 1.0f); pFont = FontMan.Add(Font.Name.HighScores, SpriteBatch.Name.Texts, hS.GetScore().ToString(), Glyph.Name.Consolas20pt, 100, 400); pFont.SetColor(0.40f, 0.40f, 0.40f); pFont = FontMan.Add(Font.Name.Instructions, SpriteBatch.Name.Texts, "Back to Menu", Glyph.Name.Consolas20pt, 100, 100); pFont.SetColor(0.60f, 0.60f, 0.60f); InputSubject pInputSubject = InputMan.GetCursorSubject(); pInputSubject.Attach(new HighlightHoverTextObserver(pFont)); pInputSubject = InputMan.GetMouseLeftKeySubject(); pInputSubject.Attach(new MenuChoiceObserver(pFont)); }
public override void Update(float time) { InputMan.Update(); SpaceInvaders pSI = SpaceInvaders.GetInstance(); Font pScoreOne = FontMan.Find(Font.Name.ScoreOne); Debug.Assert(pScoreOne != null); pScoreOne.UpdateMessage("" + pSI.scoreOne); Font pScoreTwo = FontMan.Find(Font.Name.ScoreTwo); Debug.Assert(pScoreTwo != null); pScoreTwo.UpdateMessage("" + pSI.scoreTwo); Font pScoreMax = FontMan.Find(Font.Name.HighestScore); Debug.Assert(pScoreMax != null); pScoreMax.UpdateMessage("" + pSI.scoreHigh); //Simulation.Update(time); //if (Simulation.GetTimeStep() > 0.0f) //{ // // Fire off the timer events // TimerMan.Update(Simulation.GetTotalTime()); //} }
public static void ChangeSceneInternal(GameObject pGameObject) { ForwardIterator pFor = new ForwardIterator(pGameObject); Component pNode = pFor.First(); pFor.Next(); if (pFor.IsDone()) { GameObject pUFORoot = GameObjectMan.Find(GameObject.Name.UFORoot); UFO pUFO = (UFO)Iterator.GetChild(pUFORoot); pUFO.StopSound(); int mode = SceneStateGame.GetPlayMode(); int currLevel = SceneStateGame.GetCurrLevel(); String pScore1 = Int32.Parse(FontMan.Find(Font.Name.Score1).GetMessage()).ToString().PadLeft(4, '0'); SceneStateGame.SetScore1(pScore1); String pScore2 = Int32.Parse(FontMan.Find(Font.Name.Score2).GetMessage()).ToString().PadLeft(4, '0'); SceneStateGame.SetScore2(pScore2); String pScoreHigh = Int32.Parse(FontMan.Find(Font.Name.ScoreHigh).GetMessage()).ToString().PadLeft(4, '0'); SceneStateGame.SetScoreHigh(pScoreHigh); SceneStateGame.SetStay(true); int currPlayer = SceneStateGame.GetCurrPlayer(); if (currLevel == 1) { SceneStateGame.SetPlayerLevel(currPlayer, 2); SceneStateGame.SetBaseY(450.0f); SceneStateGame.SetMoveRate(1.0f); } else { SceneStateGame.SetPlayerLevel(currPlayer, 1); SceneStateGame.SetBaseY(600.0f); SceneStateGame.SetMoveRate(1.5f); //no need to change to the next player, when finish level 2, same player, back to level 1 //SceneStateGame.SetCurrPlayer(currPlayer == mode ? 1 : 2); } //currLevel = SceneStateGame.GetCurrLevel(); //if (currLevel == 1) //{ // SceneStateGame.SetBaseY(600.0f); // SceneStateGame.SetMoveRate(1.5f); //} //else //{ // SceneStateGame.SetBaseY(450.0f); // SceneStateGame.SetMoveRate(1.0f); //} Scene pScene = SceneMan.GetScene(); pScene.Unload(); } }
public static void Remove(Glyph pNode) { Debug.Assert(pNode != null); FontMan pMan = FontMan.GetInstance(); pMan.baseRemove(pNode); }
public static void Destroy() { // Get the instance FontMan pMan = FontMan.GetInstance(); pMan.baseDestory(); }
public override void Execute() { Font pTestMessage = FontMan.Find(Font.Name.Life); Debug.Assert(pTestMessage != null); String life = SceneStateGame.GetPlayerLife(SceneStateGame.GetCurrPlayer()).ToString(); pTestMessage.UpdateMessage(life); }
public static void Dump() { FontMan pMan = FontMan.privGetInstance(); Debug.Assert(pMan != null); Debug.WriteLine("------ Font Manager ------"); pMan.baseDump(); }
public static void DumpFonts() { FontMan pFMan = FontMan.PrivGetInstance(); Debug.Assert(pFMan != null); Debug.WriteLine("------ Fontzee ------"); pFMan.BaseDumpNodes(); }
private void PrivStatDump() { FontMan pFMan = FontMan.PrivGetInstance(); Debug.Assert(pFMan != null); Debug.WriteLine(""); Debug.WriteLine("Font Manager Stats---------------------"); pFMan.BaseStatDump(); }
public override void Notify() { String pScoreHigh = Int32.Parse(FontMan.Find(Font.Name.ScoreHigh).GetMessage()).ToString(); SceneStateTract.SetScoreHigh(pScoreHigh); Scene pScene = SceneMan.GetScene(); pScene.Unload(); }
public static Font Find(Font.Name name) { FontMan pFMan = FontMan.PrivGetInstance(); pFMan.pRefNode.name = name; Font pFontData = (Font)pFMan.BaseFind(pFMan.pRefNode); return(pFontData); }
public override void loadContent(Scene pScene) { SpriteBatchMan.Add(SpriteBatch.Name.SelectWindowTexts); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "SCORE<1>", Glyph.Name.Consolas36pt, 20, 1000); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "HI-SCORE", Glyph.Name.Consolas36pt, 370, 1000); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "SCORE<2>", Glyph.Name.Consolas36pt, 700, 1000); FontMan.Add(Font.Name.ScoreOne, SpriteBatch.Name.SelectWindowTexts, pScene.getScoreOne().ToString("D4"), Glyph.Name.Consolas36pt, 50, 960); FontMan.Add(Font.Name.HighestScore, SpriteBatch.Name.SelectWindowTexts, pScene.getHighestScore().ToString("D4"), Glyph.Name.Consolas36pt, 400, 960); FontMan.Add(Font.Name.ScoreTwo, SpriteBatch.Name.SelectWindowTexts, pScene.getScoreTwo().ToString("D4"), Glyph.Name.Consolas36pt, 730, 960); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "CREDIT", Glyph.Name.Consolas36pt, 700, 25); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "00", Glyph.Name.Consolas36pt, 830, 25); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "SPACE INVADERS", Glyph.Name.Consolas36pt, 300, 750); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "PUSH <1> OR <2> PLAYERS BUTTON", Glyph.Name.Consolas36pt, 160, 700); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "*SCORE ADVANCE TABLE*", Glyph.Name.Consolas36pt, 240, 650); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "= 200 POINTS", Glyph.Name.Consolas36pt, 380, 600); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "= 30 POINTS", Glyph.Name.Consolas36pt, 380, 550); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "= 20 POINTS", Glyph.Name.Consolas36pt, 380, 500); FontMan.Add(Font.Name.Texts, SpriteBatch.Name.SelectWindowTexts, "= 10 POINTS", Glyph.Name.Consolas36pt, 380, 450); SpriteBatch pSB_StartWindowSprites = SpriteBatchMan.Add(SpriteBatch.Name.StartWindowSprites); ShipLifeGroup pStartWindow = new ShipLifeGroup(GameObject.Name.ShipLifeGroup, GameSprite.Name.NullObject, 0.0f, 0.0f); pStartWindow.activateGameSprite(pSB_StartWindowSprites); UFO pUFO = new UFO(GameObject.Name.UFO, GameSprite.Name.UFO, 320, 600, true); pUFO.activateGameSprite(pSB_StartWindowSprites); pStartWindow.add(pUFO); Squid pSquid = new Squid(GameObject.Name.Squid, GameSprite.Name.Squid, 320, 550); pSquid.activateGameSprite(pSB_StartWindowSprites); pStartWindow.add(pSquid); Crab pCrab = new Crab(GameObject.Name.Crab, GameSprite.Name.Crab, 320, 500); pCrab.activateGameSprite(pSB_StartWindowSprites); pStartWindow.add(pCrab); Octopus pOctopus = new Octopus(GameObject.Name.Octopus, GameSprite.Name.Octopus, 320, 450); pOctopus.activateGameSprite(pSB_StartWindowSprites); pStartWindow.add(pOctopus); GameObjectMan.Attach(pStartWindow); InputSubject pInputSubject; pInputSubject = InputMan.GetKey1Subject(); pInputSubject.attach(new OnePlayerObserver()); pInputSubject = InputMan.GetKey2Subject(); pInputSubject.attach(new TwoPlayerObserver()); }
public static Font Find(Font.Name name) { FontMan pMan = FontMan.GetInstance(); // Compare functions only compares two Nodes pMan.pRefNode.name = name; Font pData = (Font)pMan.baseFind(pMan.pRefNode); return(pData); }
public void SetHighhScore(int newHighScore) { if (newHighScore > highScore) { highScore = newHighScore; } Font pFont = FontMan.Find(Font.Name.HighScore); pFont.UpdateMessage(highScore.ToString("D4")); }
override public void Unload() { SpriteBatchMan.Destroy(); TextureMan.Destroy(); GlyphMan.Destroy(); FontMan.Destroy(); InputMan.Destroy(); GhostGameObjectMan.Destroy(); this.Handle(); }
public override void UnLoadContent() { //pSpriteBatchMan.Destroy(); TextureMan.Destroy(); GlyphMan.Destroy(); //TimerMan.Destroy(); FontMan.Destroy(); GameObjectMan.Destroy(); //ColPairMan.Destroy(); //ShipMan.Destroy(); }
public static void Destroy() { // Get the instance FontMan pMan = FontMan.PrivGetInstance(); #if (TRACK_DESTRUCTOR) Debug.WriteLine("--->FontMan.Destroy()"); #endif pMan.BaseDestroy(); pMan.pRefNode = null; FontMan.pInstance = null; }
public static void Create(int reserveNum = 3, int growth = 1) { Debug.Assert(reserveNum > 0); Debug.Assert(growth > 0); Debug.Assert(pInstance == null); if (pInstance == null) { pInstance = new FontMan(reserveNum, growth); } }
public override void Update(float time) { // Add your update below this line: ---------------------------- //in order to render the ship on screen pShip.Update(); //Update the player 1 score Font pScoreOne = FontMan.Find(Font.Name.ScoreOne); Debug.Assert(pScoreOne != null); SpaceInvaders pSI = SpaceInvaders.GetInstance(); pScoreOne.UpdateMessage("" + pSI.scoreOne); //update the player lives Font pLives = FontMan.Find(Font.Name.PlayerLives); Debug.Assert(pLives != null); pLives.UpdateMessage("X" + playLives); // Snd update - keeps everything moving and updating smoothly SpaceInvaders.GetInstance().sndEngine.Update(); // Single Step, Free running... Simulation.Update(time); // Input InputMan.Update(); if (Iterator.GetChild(pUFOGroup) != null) { SpaceInvaders.GetInstance().sndEngine.Play2D("ufo_highpitch.wav"); } // Run based on simulation stepping if (Simulation.GetTimeStep() > 0.0f) { // Fire off the timer events TimerMan.Update(Simulation.GetTotalTime()); // Do the collision checks ColPairMan.Process(); // walk through all objects and push to flyweight GameObjectMan.Update(); // Delete any objects here... DelayedObjectMan.Process(); } }
public override void Execute() { GameObject pA = (GameObject)this.pUFO; GameObject pB = (GameObject)Iterator.GetParent(pA); float x = this.pUFO.x; float y = this.pUFO.y; pA.Remove(); // Hacks if (this.pGameObj is MissileGroup) { Missile pMissile = (Missile)Iterator.GetChild(this.pGameObj); // bug but don't crash please if (pMissile == null) { return; } Player pPlayer = pMissile.pPlayer; pPlayer.nPoints += this.pUFO.GetPoints(); Font.Name pFontName = Font.Name.Uninitialized; if (pPlayer.n == 1) { pFontName = Font.Name.Score1Value; } if (pPlayer.n == 2) { pFontName = Font.Name.Score2Value; } Font pScore = FontMan.Find(pFontName); pScore.Set(pFontName, pPlayer.nPoints.ToString(), Glyph.Name.Consolas20pt, pScore.pFontSprite.x, pScore.pFontSprite.y); } SoundMan.PlaySound(Sound.Name.InvaderKilled); Explosion explosion = new Explosion(GameObject.Name.Explosion, GameSprite.Name.Explosion, x, y); SpriteBatch pSB_UFOs = SpriteBatchMan.Find(SpriteBatch.Name.Aliens); explosion.ActivateGameSprite(pSB_UFOs); GameObjectMan.Attach(explosion); TimerMan.Add(TimeEvent.Name.RemoveExplosion, new RemoveExplosionCommand(explosion), 0.25f); }
//---------------------------------------------------------------------- // Static methods //---------------------------------------------------------------------- public static void Create(int reserveNum = 3, int reserveGrow = 1) { // make sure values are ressonable Debug.Assert(reserveNum > 0); Debug.Assert(reserveGrow > 0); // initialize the singleton here Debug.Assert(pInstance == null); // Do the initialization if (pInstance == null) { pInstance = new FontMan(reserveNum, reserveGrow); } }
public override void UnLoadContent() { TimerMan.Destroy(); TextureMan.Destroy(); ImageMan.Destroy(); GameSpriteMan.Destroy(); BoxSpriteMan.Destroy(); pSpriteBatchMan.Destroy(); ProxySpriteMan.Destroy(); GlyphMan.Destroy(); //GameObjectMan.Destroy(); ColPairMan.Destroy(); FontMan.Destroy(); ShipMan.Destroy(); }
public override void execute() { //GameObject pA = (GameObject)this.pAlien; //GameObject pB = (GameObject)Iterator.GetParent(pA); //pA.remove(); //if (checkParent(pB) == true) //{ // GameObject pC = (GameObject)Iterator.GetParent(pB); // pB.remove(); //} //pA.getProxySprite().setGameSprite(GameSpriteMan.Find(GameSprite.Name.Alien_Explosion)); //GameObjectMan.Find(GameObject.Name.ExplosionGroup).add(pA); //SpriteBatchMan.Find(SpriteBatch.Name.Explosions).attach(pA.getProxySprite()); //pA.activateCollisionSprite(SpriteBatchMan.Find(SpriteBatch.Name.Boxes)); GameSprite pGameSprite = this.pAlien.getProxySprite().getGameSprite(); Scene pScene = SceneMan.GetScene(); if (pGameSprite.getName() == GameSprite.Name.Squid) { pScene.addScoreOne(30); } else if (pGameSprite.getName() == GameSprite.Name.Crab) { pScene.addScoreOne(20); } else if (pGameSprite.getName() == GameSprite.Name.Octopus) { pScene.addScoreOne(10); } FontMan.Find(Font.Name.ScoreOne).updateMessage(pScene.getScoreOne().ToString("D4")); if (pScene.getScoreOne() > pScene.getHighestScore()) { pScene.setHighstScore(pScene.getScoreOne()); FontMan.Find(Font.Name.HighestScore).updateMessage(pScene.getHighestScore().ToString("D4")); } this.pAlien.getProxySprite().setGameSprite(GameSpriteMan.Find(GameSprite.Name.Alien_Explosion)); ExplosionEvent pExplosionEvent = new ExplosionEvent(this.pAlien); TimerMan.Add(TimeEvent.Name.ExplosionEvent, pExplosionEvent, 0.1f); }
public override void Initialize() { this.name = SceneContext.Scene.Over; this.poSpriteBatchMan = new SpriteBatchMan(3, 1); SpriteBatchMan.SetActive(this.poSpriteBatchMan); SpriteBatch pSB_Texts = this.poSpriteBatchMan.Add(SpriteBatch.Name.Texts, 100); Texture pTexture = TextureMan.Add(Texture.Name.Consolas36pt, "Consolas36pt.tga"); GlyphMan.AddXml(Glyph.Name.Consolas36pt, "Consolas36pt.xml", Texture.Name.Consolas36pt); Font pFont = FontMan.Add(Font.Name.GameOver, SpriteBatch.Name.Texts, "GAME OVER", Glyph.Name.Consolas36pt, 310, 350); pFont.SetColor(1.0f, 0.0f, 0.0f); }
public override void Update() { SpaceInvaders pGame = GameMan.GetGame(); pGame.sndEngine.Update(); InputManager.Update(); Simulation.Update(pGame.GetTime()); if (Simulation.GetTimeStep() > 0.0f) { //start timer TimerMan.Update(Simulation.GetTotalTime()); //Update all the game objects(nodes) GONodeMan.Update(); //check for collisions ColPairMan.Process(); //process observers DelayedObjectMan.Process(); } //--------------------------------------------------------------------------------------------------------- // Font Practice //--------------------------------------------------------------------------------------------------------- Font pScoreMessage = FontMan.Find(Font.Name.P1Points); Debug.Assert(pScoreMessage != null); pScoreMessage.UpdateMessage("" + (PlayerMan.GetP1Score())); Font pHiScore = FontMan.Find(Font.Name.HiPoints); Debug.Assert(pHiScore != null); pHiScore.UpdateMessage("" + PlayerMan.GetHiScore()); Font pP1LivesLeft = FontMan.Find(Font.Name.LivesP1); Debug.Assert(pP1LivesLeft != null); pP1LivesLeft.UpdateMessage("P1 Lives: " + (PlayerMan.GetP1Lives())); }