public override void Handle(CoreCannon pCoreCannon) { pCoreCannon.SetMissileState(CoreCannonManager.MissileState.MissileFlying); }
public override void Notify() { CoreCannon pShip = GameStateManager.GetGame().GetStateCoreCannonManager().GetShip(); pShip.SetMissileState(CoreCannonManager.MissileState.Ready); }