/// <summary> /// This is called by the GameOver event in the ScoreSprite /// and AlienSquad if the game is over. /// </summary> private void onGameOver() { player.Dispose(); aliens.Dispose(); playerLaser.Dispose(); alienBomb.Dispose(); ship.Dispose(); shipBomb.Dispose(); bonus.Dispose(); bonusBomb.Dispose(); Status = GameStatus.OVER; }