public static bool RaiseBeforeWireCreated(GameObject gameObject, Mesh mesh) { if (BeforeWireCreated != null) { IntegrationArgs args = new IntegrationArgs(gameObject, mesh); BeforeWireCreated(args); return(!args.Cancel); } return(true); }
public static bool RaiseBeginEditPivot(GameObject go, Mesh mesh) { if (BeginEditPivot != null) { IntegrationArgs args = new IntegrationArgs(go, mesh); BeginEditPivot(args); return(!args.Cancel); } return(true); }