public NAudioStreamAudioSourceToWaveProviderAdapterSimple(IStreamAudioSource source) { this.WaveFormat = NAudioUtilities.ToNAudioWaveFormat(source.Format); }
/// <summary> /// Initializes this resampler with the given input audio source and output format. /// Attaches to the given source's event to start resampling as soon as <see cref="IStreamAudioSource.DataAvailable"/> is raised. /// </summary> /// <param name="audioSource"></param> /// <param name="outputFormat"></param> public void Initialize(IStreamAudioSource audioSource, WaveStreamAudioFormat outputFormat) { this.WaveProviderAdapter = new NAudioStreamAudioSourceToWaveProviderAdapterSimple(audioSource); this.Resampler = new MediaFoundationResampler(this.WaveProviderAdapter, NAudioUtilities.ToNAudioWaveFormat(outputFormat)); //set this *after* we initialize the resampler. if it throws, we won't dispose the input audio source by accident this.WrappedAudioSource = audioSource; this.Format = outputFormat; //handle events from the wrapped source audioSource.DataAvailable += (s, e) => { //feed into our adapter WaveProviderAdapter.Write(e); //read from resampler and trigger our own output event int read; while ((read = Resampler.Read(Buffer, 0, Buffer.Length)) > 0) { DataAvailable?.Invoke(this, new StreamAudioSourceDataEvent() { Buffer = new ArraySegment <byte>(Buffer, 0, read), Format = Format }); } }; }