예제 #1
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 internal override void GetNames(MSB1 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     CollisionName = MSB.FindName(msb.Parts.Collisions, CollisionIndex);
 }
예제 #2
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 internal virtual void GetNames(MSB1 msb, Entries entries)
 {
     ModelName = MSB.FindName(entries.Models, ModelIndex);
 }
예제 #3
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 internal override void GetNames(MSB1 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     ObjActPartName = MSB.FindName(entries.Parts, ObjActPartIndex);
 }
 internal void GetNames(Entries entries)
 {
     Name = MSB.FindName(entries.BoneNames, NameIndex);
 }
예제 #5
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 internal override void GetNames(MSB1 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     NavmeshRegionName = MSB.FindName(entries.Regions, NavmeshRegionIndex);
 }
예제 #6
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 internal virtual void GetNames(MSB1 msb, Entries entries)
 {
     PartName   = MSB.FindName(entries.Parts, PartIndex);
     RegionName = MSB.FindName(entries.Regions, RegionIndex);
 }
예제 #7
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 // Pretty ugly to use MSBS type directly, but this shape is currently only used
 // in Sekiro so it'll stay until Elden Ring
 internal void GetNames(MSBS.Entries entries)
 {
     RegionName = MSB.FindName(entries.Regions, RegionIndex);
 }
예제 #8
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 internal override void GetNames(MSB1 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     SpawnPointName = MSB.FindName(entries.Regions, SpawnPointIndex);
 }
예제 #9
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 internal override void GetNames(MSB3 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     PartName2 = MSB.FindName(entries.Parts, PartIndex2);
 }
예제 #10
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 internal virtual void GetNames(MSB3 msb, Entries entries)
 {
     PartName  = MSB.FindName(entries.Parts, PartIndex);
     PointName = MSB.FindName(entries.Regions, PointIndex);
 }
예제 #11
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 internal override void GetNames(MSB3 msb, Entries entries)
 {
     base.GetNames(msb, entries);
     TreasurePartName = MSB.FindName(entries.Parts, TreasurePartIndex);
 }
 internal override void GetNames(Entries entries)
 {
     base.GetNames(entries);
     WindAreaName = MSB.FindName(entries.Regions, WindAreaIndex);
 }
예제 #13
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 internal virtual void GetNames(MSB3 msb, Entries entries)
 {
     ActivationPartName = MSB.FindName(entries.Parts, ActivationPartIndex);
 }