// Function from file: recaller.dm public bool recall(Mob user = null) { dynamic userturf = null; StationState end_state = null; if (!this.can_use(user)) { return(false); } if (this.recalling) { Task13.User.WriteMsg("<span class='warning'>Error: Recall already in progress.</span>"); return(false); } ((Gang)this.gang).message_gangtools("" + Task13.User + " is attempting to recall the emergency shuttle."); this.recalling = true; ((dynamic)this.loc).WriteMsg(new Txt("<span class='info'>").icon(this).str("Generating shuttle recall order with codes retrieved from last call signal...</span>").ToString()); Task13.Sleep(Rand13.Int(100, 300)); if (GlobalVars.SSshuttle.emergency.mode != 2) { user.WriteMsg(new Txt("<span class='warning'>").icon(this).str("Emergency shuttle cannot be recalled at this time.</span>").ToString()); this.recalling = false; return(false); } ((dynamic)this.loc).WriteMsg(new Txt("<span class='info'>").icon(this).str("Shuttle recall order generated. Accessing station long-range communication arrays...</span>").ToString()); Task13.Sleep(Rand13.Int(100, 300)); if (!(this.gang.dom_attempts != 0)) { user.WriteMsg(new Txt("<span class='warning'>").icon(this).str("Error: Unable to access communication arrays. Firewall has logged our signature and is blocking all further attempts.</span>").ToString()); this.recalling = false; return(false); } userturf = GlobalFuncs.get_turf(user); if (Lang13.Bool(userturf.z) != true) { user.WriteMsg(new Txt("<span class='warning'>").icon(this).str("Error: Device out of range of station communication arrays.</span>").ToString()); this.recalling = false; return(false); } end_state = new StationState(); end_state.count(); if (GlobalVars.start_state.score(end_state) * 100 < 80) { user.WriteMsg(new Txt("<span class='warning'>").icon(this).str("Error: Station communication systems compromised. Unable to establish connection.</span>").ToString()); this.recalling = false; return(false); } ((dynamic)this.loc).WriteMsg(new Txt("<span class='info'>").icon(this).str("Comm arrays accessed. Broadcasting recall signal...</span>").ToString()); Task13.Sleep(Rand13.Int(100, 300)); this.recalling = false; GlobalFuncs.log_game("" + GlobalFuncs.key_name(user) + " has tried to recall the shuttle with a gangtool."); GlobalFuncs.message_admins("" + GlobalFuncs.key_name_admin(user) + " has tried to recall the shuttle with a gangtool."); userturf = GlobalFuncs.get_turf(user); if (Lang13.Bool(userturf.z) == true) { if (GlobalVars.SSshuttle.cancelEvac(user)) { return(true); } } ((dynamic)this.loc).WriteMsg(new Txt("<span class='info'>").icon(this).str("No response recieved. Emergency shuttle cannot be recalled at this time.</span>").ToString()); return(false); }
// Function from file: ticker.dm public bool declare_completion( ) { bool station_evacuated = false; int num_survivors = 0; int num_escapees = 0; dynamic Player = null; StationState end_state = null; int station_integrity = 0; Mob_Living_Silicon_Ai aiPlayer = null; string robolist = null; Mob_Living_Silicon_Robot robo = null; Mob_Living_Silicon_Robot robo2 = null; dynamic handler = null; ByTable total_antagonists = null; Mind Mind = null; string temprole = null; dynamic i = null; string dellog = null; dynamic path = null; if (GlobalVars.SSshuttle.emergency.mode >= 5) { station_evacuated = true; } num_survivors = 0; num_escapees = 0; Game13.WriteMsg("<BR><BR><BR><FONT size=3><B>The round has ended.</B></FONT>"); foreach (dynamic _a in Lang13.Enumerate(GlobalVars.mob_list)) { Player = _a; if (Lang13.Bool(Player.mind) && !(Player is Mob_NewPlayer)) { if (Convert.ToInt32(Player.stat) != 2 && !(Player is Mob_Living_Carbon_Brain)) { num_survivors++; if (station_evacuated) { if (!((Ent_Static)Player).onCentcom() && !((Ent_Static)Player).onSyndieBase()) { Player.WriteMsg("<font color='blue'><b>You managed to survive, but were marooned on " + GlobalFuncs.station_name() + "...</b></FONT>"); } else { num_escapees++; Player.WriteMsg("<font color='green'><b>You managed to survive the events on " + GlobalFuncs.station_name() + " as " + Player.real_name + ".</b></FONT>"); } } else { Player.WriteMsg("<font color='green'><b>You managed to survive the events on " + GlobalFuncs.station_name() + " as " + Player.real_name + ".</b></FONT>"); } } else { Player.WriteMsg("<font color='red'><b>You did not survive the events on " + GlobalFuncs.station_name() + "...</b></FONT>"); } } } end_state = new StationState(); end_state.count(); station_integrity = Num13.MinInt(((int)(Num13.Round(GlobalVars.start_state.score(end_state) * 100, 0.1))), 100); Game13.WriteMsg("<BR>" + GlobalVars.TAB + "Shift Duration: <B>" + Num13.Floor(Game13.time / 36000) + ":" + GlobalFuncs.add_zero("" + Game13.time / 600 % 60, 2) + ":" + Game13.time / 100 % 6 + Game13.time / 100 % 10 + "</B>"); Game13.WriteMsg("<BR>" + GlobalVars.TAB + "Station Integrity: <B>" + (this.mode.station_was_nuked ? "<font color='red'>Destroyed</font>" : "" + station_integrity + "%") + "</B>"); if (GlobalVars.joined_player_list.len != 0) { Game13.WriteMsg("<BR>" + GlobalVars.TAB + "Total Population: <B>" + GlobalVars.joined_player_list.len + "</B>"); if (station_evacuated) { Game13.WriteMsg("<BR>" + GlobalVars.TAB + "Evacuation Rate: <B>" + num_escapees + " (" + Num13.Round(num_escapees / GlobalVars.joined_player_list.len * 100, 0.1) + "%)</B>"); } Game13.WriteMsg("<BR>" + GlobalVars.TAB + "Survival Rate: <B>" + num_survivors + " (" + Num13.Round(num_survivors / GlobalVars.joined_player_list.len * 100, 0.1) + "%)</B>"); } Game13.WriteMsg("<BR>"); foreach (dynamic _c in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_Silicon_Ai))) { aiPlayer = _c; if (aiPlayer.stat != 2 && aiPlayer.mind != null) { Game13.WriteMsg("<b>" + aiPlayer.name + " (Played by: " + aiPlayer.mind.key + ")'s laws at the end of the round were:</b>"); aiPlayer.show_laws(true); } else if (aiPlayer.mind != null) { Game13.WriteMsg("<b>" + aiPlayer.name + " (Played by: " + aiPlayer.mind.key + ")'s laws when it was deactivated were:</b>"); aiPlayer.show_laws(true); } Game13.WriteMsg("<b>Total law changes: " + aiPlayer.law_change_counter + "</b>"); if (aiPlayer.connected_robots.len != 0) { robolist = "<b>" + aiPlayer.real_name + "'s minions were:</b> "; foreach (dynamic _b in Lang13.Enumerate(aiPlayer.connected_robots, typeof(Mob_Living_Silicon_Robot))) { robo = _b; if (robo.mind != null) { robolist += "" + robo.name + (robo.stat != 0 ? " (Deactivated) (Played by: " + robo.mind.key + "), " : " (Played by: " + robo.mind.key + "), "); } } Game13.WriteMsg("" + robolist); } } foreach (dynamic _d in Lang13.Enumerate(GlobalVars.mob_list, typeof(Mob_Living_Silicon_Robot))) { robo2 = _d; if (!Lang13.Bool(robo2.connected_ai) && robo2.mind != null) { if (robo2.stat != 2) { Game13.WriteMsg("<b>" + robo2.name + " (Played by: " + robo2.mind.key + ") survived as an AI-less borg! Its laws were:</b>"); } else { Game13.WriteMsg("<b>" + robo2.name + " (Played by: " + robo2.mind.key + ") was unable to survive the rigors of being a cyborg without an AI. Its laws were:</b>"); } if (robo2 != null) { robo2.laws.show_laws(typeof(Game13)); } } } this.mode.declare_completion(); foreach (dynamic _e in Lang13.Enumerate(Lang13.GetTypes("/datum/game_mode/proc"))) { handler = _e; if (String13.FindIgnoreCase("" + handler, "auto_declare_completion_", 1, 0) != 0) { Lang13.Call(Lang13.BindFunc(this.mode, handler), this.force_ending); } } total_antagonists = new ByTable(); foreach (dynamic _f in Lang13.Enumerate(this.minds, typeof(Mind))) { Mind = _f; temprole = Mind.special_role; if (Lang13.Bool(temprole)) { if (total_antagonists.Contains(temprole)) { total_antagonists[temprole] += ", " + Mind.name + "(" + Mind.key + ")"; } else { total_antagonists.Add(temprole); total_antagonists[temprole] += ": " + Mind.name + "(" + Mind.key + ")"; } } } GlobalFuncs.log_game("Antagonists at round end were..."); foreach (dynamic _g in Lang13.Enumerate(total_antagonists)) { i = _g; GlobalFuncs.log_game("" + i + "s" + total_antagonists[i] + "."); } if (GlobalVars.SSgarbage.didntgc.len != 0) { dellog = ""; foreach (dynamic _h in Lang13.Enumerate(GlobalVars.SSgarbage.didntgc)) { path = _h; dellog += "Path : " + path + " \n"; dellog += "Failures : " + GlobalVars.SSgarbage.didntgc[path] + " \n"; } Game13.log.WriteMsg(dellog); } return(true); }