// Function from file: uplink_item.dm public override dynamic spawn_item(dynamic loc = null, Obj_Item_Device_Uplink U = null) { ByTable uplink_items = null; double crate_value = 0; Obj_Structure_Closet_Crate C = null; dynamic category = null; dynamic item = null; dynamic I = null; uplink_items = GlobalFuncs.get_uplink_items(); crate_value = 50; C = new Obj_Structure_Closet_Crate(loc); while (crate_value != 0) { category = Rand13.PickFromTable(uplink_items); item = Rand13.PickFromTable(uplink_items[category]); I = uplink_items[category][item]; if (!Lang13.Bool(I.surplus) || Rand13.PercentChance(((int)(100 - Convert.ToDouble(I.surplus))))) { continue; } if (crate_value < Convert.ToDouble(I.cost)) { continue; } crate_value -= Convert.ToDouble(I.cost); Lang13.Call(I.item, C); U.purchase_log += new Txt("<big>").icon(I.item).str("</big>").ToString(); } return(C); }
// Function from file: mimic.dm public override bool death(bool?gibbed = null, bool?toast = null) { Obj_Structure_Closet_Crate C = null; Obj O = null; C = new Obj_Structure_Closet_Crate(GlobalFuncs.get_turf(this)); foreach (dynamic _a in Lang13.Enumerate(this, typeof(Obj))) { O = _a; O.loc = C; } base.death(gibbed, toast); return(false); }