// Function from file: blob_reagents.dm public override dynamic damage_reaction(Obj_Effect_Blob B = null, double original_health = 0, dynamic damage = null, dynamic damage_type = null, dynamic cause = null) { if (damage_type == "stamina") { B.visible_message("<span class='warning'><b>The blob abruptly regenerates!</b></span>"); B.health = B.maxhealth; } return(base.damage_reaction(B, original_health, (object)(damage), (object)(damage_type), (object)(cause))); }
// Function from file: blob_reagents.dm public override dynamic damage_reaction(Obj_Effect_Blob B = null, double original_health = 0, dynamic damage = null, dynamic damage_type = null, dynamic cause = null) { Mob_Living_SimpleAnimal_Hostile_Blob_Blobspore_Weak BS = null; if (!(cause == null) && Convert.ToDouble(damage) <= 20 && original_health - Convert.ToDouble(damage) <= 0 && Rand13.PercentChance(50)) { B.visible_message("<span class='warning'><b>A spore floats free of the blob!</b></span>"); BS = new Mob_Living_SimpleAnimal_Hostile_Blob_Blobspore_Weak(B.loc); BS.overmind = B.overmind; BS.update_icons(); B.overmind.blob_mobs.Add(BS); } return(base.damage_reaction(B, original_health, (object)(damage), (object)(damage_type), (object)(cause))); }
// Function from file: blob_reagents.dm public override dynamic damage_reaction(Obj_Effect_Blob B = null, double original_health = 0, dynamic damage = null, dynamic damage_type = null, dynamic cause = null) { Ent_Static A = null; if (Lang13.Bool(damage) && damage_type == "brute" && original_health - Convert.ToDouble(damage) > 0) { if (cause is Mob_Living) { B.visible_message("<span class='warning'><b>The blob retaliates, lashing out!</b></span>"); } foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRange(B, 1), typeof(Ent_Static))) { A = _a; A.blob_act(); } } return(base.damage_reaction(B, original_health, (object)(damage), (object)(damage_type), (object)(cause))); }
// Function from file: blob_reagents.dm public override void death_reaction(Obj_Effect_Blob B = null, dynamic cause = null) { Tile_Simulated T = null; if (!(cause == null)) { B.visible_message("<span class='warning'><b>The blob ruptures, spraying the area with liquid!</b></span>"); } foreach (dynamic _a in Lang13.Enumerate(Map13.FetchInRange(B, 1), typeof(Tile_Simulated))) { T = _a; if (Rand13.PercentChance(50)) { T.MakeSlippery(1); } } return; }