virtual public void FitEngineIfNecessary() { bool doFit = false; foreach (EngineParameterInfo entry in engineFitParameters) { if (ShouldFitParameter(entry)) { doFit = true; break; } } // No parameters can be fit if (!doFit) { return; } doFit = false; ConfigNode node = EngineDatabase.GetNodeForEngine(this); if (node != null) { doFit |= EngineDatabase.PluginUpdateCheck(this, node); // Check for changes foreach (EngineParameterInfo entry in engineFitParameters) { // Don't check things we're going to fit if (ShouldFitParameter(entry)) { continue; } if (!entry.EqualsValueInNode(node)) { doFit = true; break; } } if (!doFit && node != null) { Debug.Log("[" + this.GetType().Name + "] Reading engine params from cache for engine " + part.name); CreateEngineIfNecessary(); foreach (EngineParameterInfo entry in engineFitParameters) { // Only copy things that would be fitted if (ShouldFitParameter(entry)) { entry.SetValueFromNode(node); } } PushFitParamsToSolver(); } } else { doFit = true; } if (doFit) { Debug.Log("[" + this.GetType().Name + "] Fitting params for engine " + part.name); CreateEngineIfNecessary(); // Copy valid fit results from database - they might still be correct if (node != null) { foreach (EngineParameterInfo entry in engineFitParameters) { // Only copy things that would be fitted if (ShouldFitParameter(entry)) { entry.SetValueFromNode(node); } } } // Make sure everything has the correct value PushFitParamsToSolver(); DoEngineFit(); ConfigNode newNode = new ConfigNode(); foreach (EngineParameterInfo entry in engineFitParameters) { newNode.SetValue(entry.Name, entry.GetValueStr(), true); } EngineDatabase.SetNodeForEngine(this, newNode); } }