public override void Init(StateMachine machine) { game = (SolitaireGame)machine; game.SelectedStackIndex = -1; game.StatusMessages.Clear(); game.StatusMessages.Add("Press a number to select a stack."); game.DrawGame(); input = new ConsoleInput(); }
public override void Init(StateMachine machine) { game = (SolitaireGame)machine; game.StatusMessages.Clear(); game.StatusMessages.Add("What would you like to do next?"); game.StatusMessages.Add("Press up/down arrows to decide how many cards to move."); game.StatusMessages.Add("Press a 0-9 to select a destination."); game.DrawGame(); input = new ConsoleInput(); }