예제 #1
0
        public void SendData()
        {
            using (var packet = new InterPacket(InterHeader.ASSIGNED))
            {
                packet.WriteStringLen(ConnectionStringbuilder.CreateEntityString(Settings.Instance.Entity));
                packet.WriteByte(ID);
                packet.WriteStringLen(String.Format("{0}-{1}", Settings.Instance.GameServiceURI, ID));
                packet.WriteUShort((ushort)(Settings.Instance.ZoneBasePort + ID));

                packet.WriteInt(Maps.Count);
                foreach (var m in Maps)
                {
                    packet.WriteUShort(m.ID);
                    packet.WriteStringLen(m.ShortName);
                    packet.WriteStringLen(m.FullName);
                    packet.WriteInt(m.RegenX);
                    packet.WriteInt(m.RegenY);
                    packet.WriteByte(m.Kingdom);
                    packet.WriteUShort(m.ViewRange);
                }
                this.SendPacket(packet);
            }
        }
예제 #2
0
 public static void TryAssiging(LoginConnector lc)
 {
     using (var p = new InterPacket(InterHeader.ASSIGN))
     {
         p.WriteByte(Settings.Instance.ID);
         p.WriteStringLen(Settings.Instance.WorldName);
         p.WriteStringLen(Settings.Instance.IP);
         p.WriteUShort(Settings.Instance.Port);
         lc.SendPacket(p);
     }
 }
예제 #3
0
 public static void SendZoneStarted(byte zoneid, string ip, ushort port, List<MapInfo> maps)
 {
     using (var packet = new InterPacket(InterHeader.ZONEOPENED))
     {
         packet.WriteByte(zoneid);
         packet.WriteStringLen(ip);
         packet.WriteUShort(port);
         packet.WriteInt(maps.Count);
         foreach (var m in maps)
         {
             packet.WriteUShort(m.ID);
             packet.WriteStringLen(m.ShortName);
             packet.WriteStringLen(m.FullName);
             packet.WriteInt(m.RegenX);
             packet.WriteInt(m.RegenY);
             packet.WriteByte(m.Kingdom);
             packet.WriteUShort(m.ViewRange);
         }
         foreach (var c in Program.Zones.Values)
         {
             if (c.ID != zoneid)
                 c.SendPacket(packet);
         }
     }
 }
예제 #4
0
 public static void SendZoneList(ZoneConnection zc)
 {
     using (var packet = new InterPacket(InterHeader.ZONELIST))
     {
         packet.Write(Program.Zones.Values.Count);
         foreach (var z in Program.Zones.Values)
         {
             packet.Write(z.ID);
             packet.Write(z.IP);
             packet.Write(z.Port);
             packet.WriteInt(z.Maps.Count);
             foreach (var m in z.Maps)
             {
                 packet.WriteUShort(m.ID);
                 packet.WriteStringLen(m.ShortName);
                 packet.WriteStringLen(m.FullName);
                 packet.WriteInt(m.RegenX);
                 packet.WriteInt(m.RegenY);
                 packet.WriteByte(m.Kingdom);
                 packet.WriteUShort(m.ViewRange);
             }
         }
         zc.SendPacket(packet);
     }
 }
예제 #5
0
 public void SendTransferClientFromZone(int accountID, string userName, string charName, ushort randid, byte admin, string hostIP)
 {
     using (var packet = new InterPacket(InterHeader.CLIENTTRANSFER))
     {
         packet.WriteByte(1);
         packet.WriteInt(accountID);
         packet.WriteStringLen(userName);
         packet.WriteStringLen(charName);
         packet.WriteUShort(randid);
         packet.WriteByte(admin);
         packet.WriteStringLen(hostIP);
         this.SendPacket(packet);
     }
 }
예제 #6
0
 public static void TransferClient(byte zoneID, int accountID, string userName, string charName, ushort randid, byte admin, string hostIP)
 {
     using (var packet = new InterPacket(InterHeader.CLIENTTRANSFERZONE))
     {
         packet.WriteByte(zoneID);
         packet.WriteInt(accountID);
         packet.WriteStringLen(userName);
         packet.WriteStringLen(charName);
         packet.WriteUShort(randid);
         packet.WriteByte(admin);
         packet.WriteStringLen(hostIP);
         WorldConnector.Instance.SendPacket(packet);
     }
 }