public bool start(System.IntPtr textureHandle) { bool ret = SolARPipelineManagerPINVOKE.SolARPluginPipelineManager_start(swigCPtr, textureHandle); if (SolARPipelineManagerPINVOKE.SWIGPendingException.Pending) { throw SolARPipelineManagerPINVOKE.SWIGPendingException.Retrieve(); } return(ret); }