public void SingleThreadedForwardSolver_TreePoolPerformance() { // IDEA: This puzzle has a relatively large amount of FLOOR space, which will create lots of Nodes in the TreePool // arrange var solver = new SingleThreadedForwardSolver(); var command = new SolverCommand() { Puzzle = new Puzzle(new String[] { "##########", "#O.......#", "#O.......#", "#O.......#", "#....X...#", "#...XPX..#", "#........#", "##########" }), Report = Console.Out, ExitConditions = ExitConditions.OneMinute }; // act var result = solver.Init(command) as SolverBase.CommandResult; solver.Solve(result); Console.WriteLine(result.ExitDescription); Console.WriteLine(SolverHelper.Summary(result)); result.ThrowErrors(); // assert Assert.That(result, Is.Not.Null); }
public void SingleThreadedForwardSolver_BaseLine_Quick() { // arrange var solver = new SingleThreadedForwardSolver(); var command = new SolverCommand() { Puzzle = new Puzzle(), Report = Console.Out, ExitConditions = new ExitConditions() { Duration = TimeSpan.FromSeconds(10), StopOnSolution = true, TotalNodes = 10000 } }; // act var result = solver.Init(command) as SolverBase.CommandResult; solver.Solve(result); Console.WriteLine(result.ExitDescription); Console.WriteLine(SolverHelper.Summary(result)); result.ThrowErrors(); // assert Assert.That(result, Is.Not.Null); }
public List<Result> Run(SolverRun run, SolverCommand baseCommand, ISolver solver = null) { if (solver == null) { solver = new SingleThreadedForwardSolver(); } Report.WriteLine("Puzzle Exit Conditions: {0}", run.PuzzleExit); Report.WriteLine("Batch Exit Conditions : {0}", run.BatchExit); Report.WriteLine("Solver : {0}", SolverHelper.Describe(solver)); Report.WriteLine("CPU : {0}", DebugHelper.GetCPUDescription()); Report.WriteLine("Machine : {0} {1}", Environment.MachineName, Environment.Is64BitProcess ? "x64" : "x32"); Report.WriteLine(); var res = new List<Result>(); var start = new SolverStatistics() { Started = DateTime.Now }; SolverCommandResult result = null; int pp = 0; int consecutiveFails = 0; foreach (var puzzle in run) { if (baseCommand.CheckAbort(baseCommand)) { Progress.WriteLine("EXITING..."); break; } try { pp++; Progress.WriteLine("Attempting: {0} ({2}/{3}); Rating: {1}", PuzzleHelper.GetName(puzzle), StaticAnalysis.CalculateRating(puzzle), pp, run.Count); var libPuzzle = puzzle as LibraryPuzzle; Report.WriteLine(" Name: {0}", PuzzleHelper.GetName(puzzle)); Report.WriteLine(" Ident: {0}", libPuzzle != null ? libPuzzle.Ident : null); Report.WriteLine(" Rating: {0}", StaticAnalysis.CalculateRating(puzzle)); Report.WriteLine("Starting Memory: {0}", Environment.WorkingSet); Report.WriteLine(puzzle.ToString()); PuzzleDTO dto = null; if (Repository != null) { dto = Repository.Get(puzzle); if (dto == null) { dto = Repository.ToDTO(puzzle); Repository.Store(dto); } dto.Solutions = Repository.GetSolutions(dto.PuzzleId); } if (SkipPuzzlesWithSolutions) { if (dto != null && dto.Solutions.Exists(x=>x.HostMachine == Environment.MachineName && x.SolverType == solver.GetType().Name)) { Progress.WriteLine("Skipping... (SkipPuzzlesWithSolutions)"); continue; } } Report.WriteLine(); result = solver.Init(new SolverCommand(baseCommand) { Report = Report, ExitConditions = run.PuzzleExit, Puzzle = puzzle, }); if (Tracking != null) Tracking.Begin(result); solver.Solve(result); var r = new Result() { Summary = SolverHelper.Summary(result), Exited = result.Exit, Solutions = result.GetSolutions() }; res.Add(r); start.TotalNodes += result.Statistics.TotalNodes; start.TotalDead += result.Statistics.TotalDead; if (r.Solutions.Any()) { int cc = 0; foreach (var p in r.Solutions.ToArray()) { string error = null; var check = SolverHelper.CheckSolution(puzzle, p, out error); Report.WriteLine("Solution #{0} [{1}] =>\n{2}", cc++, check ? "Valid":"INVALID!"+error, p); if (!check) { r.Solutions.Remove(p); r.Summary += " (INVALID SOLUTION)"; } } // Write to DB? if (dto != null) { if (Repository != null) { StoreSolution(solver, dto, r.Solutions); } } } if (r.Solutions.Any()) // May have been removed above { consecutiveFails = 0; } else { consecutiveFails++; if (StopOnConsecutiveFails != 0 && consecutiveFails > StopOnConsecutiveFails) { Progress.WriteLine("ABORTING... StopOnConsecutiveFails"); break; } } var finalStats = solver.Statistics; if (finalStats != null) { foreach (var fs in finalStats) { Report.WriteLine("Statistics | {0}", fs); } } if (Tracking != null) Tracking.End(result); Report.WriteLine("[DONE] {0}", r.Summary); if (result.Exception != null) { Report.WriteLine("[EXCEPTION]"); WriteException(Report, result.Exception); } Progress.WriteLine(); Progress.WriteLine("Completed: {0} ==> {1}", PuzzleHelper.GetName(puzzle), r.Summary); Progress.WriteLine(); if (result.Exit == ExitConditions.Conditions.Aborted) { Progress.WriteLine("ABORTING..."); WriteSummary(res, start); return res; } if (start.DurationInSec > run.BatchExit.Duration.TotalSeconds) { Progress.WriteLine("BATCH TIMEOUT..."); WriteSummary(res, start); return res; } Progress.WriteLine(); } catch (Exception ex) { if (result != null) result.Exception = ex; Progress.WriteLine("ERROR: "+ex.Message); WriteException(Report, ex); } finally { result = null; Report.WriteLine("Ending Memory: {0}", Environment.WorkingSet); GC.Collect(); Report.WriteLine("Post-GC Memory: {0}", Environment.WorkingSet); Report.WriteLine("==================================="); Report.WriteLine(); } Report.Flush(); } WriteSummary(res, start); return res; }
public void SingleThreadedForwardSolver_TreePoolPerformance_Large() { Console.WriteLine("IDEA: This puzzle has a relatively large amount of FLOOR space, which will create lots of Nodes in the TreePool"); Console.WriteLine("[WILLOW: Started prep for multi-threading] 52000 nodes at 851.658640168867 nodes/sec. Exited EARLY. Time => Nodes: 52000, Dead: 0, Duration: 61.0573269 sec., Duplicates: 236306"); Console.WriteLine("[WILLOW: Collection optimistion] 59000 nodes at 980.895125589307 nodes/sec. Exited EARLY. Time => Nodes: 59000, Dead: 0, Duration: 60.1491418 sec., Duplicates: 274401"); Console.WriteLine("[Added Buffered inserts] 68000 nodes at 1129.36134313775 nodes/sec. Exited EARLY. Time => Nodes: 68000, Dead: 0, Duration: 60.2110214 sec., Duplicates: 476102"); // arrange var solver = new SingleThreadedForwardSolver(); var command = new SolverCommand() { Puzzle = new Puzzle(new String[] { "##########", "#O.......#", "#O.....X.#", "#O.......#", "#........#", "#........#", "#....X...#", "#...XPX..#", "#....O...#", "##########" }), Report = Console.Out, ExitConditions = new ExitConditions() { Duration = TimeSpan.FromMinutes(1), TotalNodes = int.MaxValue, TotalDead = int.MaxValue, StopOnSolution = false // !!!!!! }, Progress = new ConsoleProgressNotifier() }; // act var result = solver.Init(command) as SolverBase.CommandResult; solver.Solve(result); Console.WriteLine(SolverHelper.Summary(result)); result.ThrowErrors(); Console.WriteLine("All Nodes"); Console.WriteLine( (result as SingleThreadedForwardSolver.CommandResult).Pool.ToString()); // assert Assert.That(result, Is.Not.Null); }