private void StartGames(object sender, RoutedEventArgs e) { List <Joueur> listPlayer = new List <Joueur>(); listPlayer.Add(new Joueur(namePlayer1.Text, money, market)); listPlayer.Add(new Joueur(namePlayer2.Text, money, market)); if (Convert.ToInt32(NumberOfPlayer.SelectedValue) >= 3) { listPlayer.Add(new Joueur(namePlayer3.Text, money, market)); if (Convert.ToInt32(NumberOfPlayer.SelectedValue) >= 4) { listPlayer.Add(new Joueur(namePlayer4.Text, money, market)); if (Convert.ToInt32(NumberOfPlayer.SelectedValue) >= 5) { listPlayer.Add(new Joueur(namePlayer5.Text, money, market)); if (Convert.ToInt32(NumberOfPlayer.SelectedValue) >= 3) { listPlayer.Add(new Joueur(namePlayer6.Text, money, market)); } } } } ReportTurn page = new ReportTurn(listPlayer, market, 15);//15 is the number of turn to modificate after page.Show(); this.Close(); }
private void StartGames(object sender, RoutedEventArgs e) { Random random = new Random(); List <Joueur> listPlayer = new List <Joueur>(); listPlayer.Add(new Joueur(namePlayer1.Text, money, market)); listPlayer.Add(new Joueur(namePlayer2.Text, money, market)); listPlayer.Add(new Joueur(namePlayer3.Text, money, market)); listPlayer.Add(new Joueur(namePlayer4.Text, money, market)); for (int i = 0; i < 10; i++) { int valueOfThisTurn = random.Next(-1, 3); market.EstimationSojuNormalSell.Add(listPlayer.Count * 90000 + i * 10000 + i * 5000 * valueOfThisTurn); } ReportTurn page = new ReportTurn(listPlayer, market, 15);//15 is the number of turn to modificate after page.Show(); this.Close(); }