예제 #1
0
 public BaseStage(GraphicsPipeline GraphicsPipeline)
 {
     graphicsPipeline = GraphicsPipeline;
 }
예제 #2
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 public RasterizerStage(GraphicsPipeline GraphicsPipeline) : base(GraphicsPipeline)
 {
 }
 public InputAssemblerStage(GraphicsPipeline GraphicsPipeline) : base(GraphicsPipeline)
 {
 }
예제 #4
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 public PixelShaderStage(GraphicsPipeline GraphicsPipeline) : base(GraphicsPipeline)
 {
 }
 public OutputMergerStage(GraphicsPipeline GraphicsPipeline) : base(GraphicsPipeline)
 {
 }
예제 #6
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 public VertexShaderStage(GraphicsPipeline GraphicsPipeline) : base(GraphicsPipeline)
 {
 }