public static void Modify(Employee employee) { var context = new SoftUniEntities(); Employee EmpModify = context.Employees.Find(employee.EmployeeID); context.Entry(EmpModify).CurrentValues.SetValues(employee); context.SaveChanges(); }
public static void Modify(Employee employee) { var context = new SoftUniEntities(); Employee EmpModify = context.Employees.Find(employee.EmployeeID); context.Entry(EmpModify).CurrentValues.SetValues(employee); context.SaveChanges(); }
public static void Delete(Employee employee) { var context = new SoftUniEntities(); var entry = context.Entry(employee); if (entry.State == EntityState.Detached) { context.Employees.Attach(employee); } context.Employees.Remove(employee); context.SaveChanges(); }
public static void Delete(Employee employee) { var context = new SoftUniEntities(); var entry = context.Entry(employee); if (entry.State == EntityState.Detached) { context.Employees.Attach(employee); } context.Employees.Remove(employee); context.SaveChanges(); }