protected void OnReceiveUDP(IAsyncResult ar) { DateTime dtReceive = DateTimePrecise.Now; BufferSocketRef objRef = ar.AsyncState as BufferSocketRef; System.Net.EndPoint ep = (System.Net.EndPoint)m_tempRemoteEP; int nRecv = 0; try { nRecv = s.EndReceiveFrom(ar, ref ep); objRef.CheckInCopy(nRecv); } catch (SocketException e3) /// winso { objRef.CheckInCopy(nRecv); LogError(MessageImportance.High, "EXCEPTION", e3.ToString()); /// Get 10054 if the other end is not listening (ICMP returned)... fixed above with IOControl if (e3.ErrorCode != 10054) { } return; } catch (ObjectDisposedException e4) // socket was closed { objRef.CheckInCopy(nRecv); this.LogWarning(MessageImportance.Low, "EXCEPTION", e4.ToString()); return; } catch (Exception e5) { objRef.CheckInCopy(nRecv); LogError(MessageImportance.High, "EXCEPTION", e5.ToString()); return; } System.Net.IPEndPoint ipep = (System.Net.IPEndPoint)ep; OnRecv(objRef.bRecv, nRecv, ipep, dtReceive); }
protected void DoReceive() { lock (SyncRoot) { if (m_bReceive == false) { return; } System.Net.EndPoint ep = (System.Net.EndPoint)m_tempRemoteEP; try { if (m_Logger != null) { LogMessage(MessageImportance.Lowest, this.OurGuid, string.Format("Called DoReceive for {0}", s.LocalEndPoint)); } BufferSocketRef objRef = new BufferSocketRef(this); s.BeginReceiveFrom(objRef.bRecv, 0, m_nBufferSize, System.Net.Sockets.SocketFlags.None, ref ep, asyncb, objRef); } catch (SocketException e3) /// winso { LogError(MessageImportance.High, "SocketEXCEPTION", string.Format("{0} - {1}", e3.ErrorCode, e3.ToString())); return; } catch (ObjectDisposedException e4) // socket was closed { LogError(MessageImportance.High, "ObjectDisposedEXCEPTION", e4.ToString()); return; } catch (Exception e5) { LogError(MessageImportance.High, "EXCEPTION", e5.ToString()); return; } } return; }